ERIC Number: EJ1219836
Record Type: Journal
Publication Date: 2019
Pages: 23
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0015-718X
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Foreign Language Practice in Simulation Video Games: An Analysis of Game-Based FL Use Dynamics
Foreign Language Annals, v52 n2 p335-357 Sum 2019
Video/digital games have grown into a mainstream language-mediated activity that attracts millions of foreign language (FL) learners worldwide. While empirical studies have demonstrated that digital game-based interactions offer valuable opportunities for FL practice and learning (e.g., Sundqvist & Wikström, 2015), little is known about the specific dynamics of FL use that facilitate FL learning. The present exploratory case study examined three Arabic learners' game-based FL use when playing the Arabic simulation-management video game Baalty. The study was framed by an ecological approach to FL learning, and data were collected through gaming journals, interviews, observations, and think-aloud protocol. Findings revealed that a number of specific dynamics including engagement, active FL use, and embodied meaning motivated, promoted, and scaffolded FL practice in the course of gameplay. Pedagogical and research implications are discussed.
Descriptors: Case Studies, Computer Games, Semitic Languages, Second Language Learning, Second Language Instruction, Teaching Methods, Protocol Analysis, Video Games, Learning Processes, Computer Simulation, Student Journals, Student Attitudes, Learner Engagement, Language Usage
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Publication Type: Journal Articles; Reports - Research
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Audience: N/A
Language: English
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