ERIC Number: EJ1154995
Record Type: Journal
Publication Date: 2011
Pages: 13
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1947-8518
EISSN: N/A
The Siren Song of Digital Simulation: Games, Procedural Rhetoric, and the Process of Historical Education
Clyde, Jerremie; Wilkinson, Glenn
International Journal of Virtual and Personal Learning Environments, v2 n2 Article 5 p46-58 2011
This paper contrasts the importance of procedural rhetoric for the use of games in university and college level historical education with the use of history themed digital simulations. This paper starts by examining how history functions as a form of disciplinary knowledge and how this disciplinary way of knowing things is taught in the post secondary history course. The manner in which history is taught is contrasted with its evaluation to better define what students are actually expected to learn. The simulation is then examined in light of learning goals and evaluation. This demonstrates that simulations are a poor fit for most post secondary history courses. The more appropriate and effective choice is to construct the past via procedural rhetoric as a way to use digital video games to make the historical argument.
Descriptors: Computer Games, Computer Simulation, History Instruction, Higher Education, Rhetoric, Teaching Methods, Educational Objectives
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A