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ERIC Number: EJ1148758
Record Type: Journal
Publication Date: 2015
Pages: 11
Abstractor: As Provided
ISSN: EISSN-2167-8669
Application of Games in College English Teaching in China
Yang, Qiaoyan; Dixon, Virginia L.
International Research and Review, v4 n2 p65-75 Spr 2015
Games are an activity with rules, goals, and create fun (Hadfield, 2007). Games can stimulate learning and motivation, and students get very absorbed in games, some of which are suitable for college students in studying English as their second language. Appropriate use of games in college English teaching could help students eliminate the psychological pressure of learning a language and create a relaxed atmosphere for learning. The researchers will share their experience of applying games in teaching college English in China. Various games help students in their study of vocabulary, speaking, and texts. However, games should be used in an appropriate way. Instructors have to be clear in their role in game activities in the classroom, be aware of the frequency and time of games used in classroom, and devote themselves to designing games that not only can be carried out easily but also benefit student learning in a long term way.
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Publication Type: Journal Articles; Reports - Research; Tests/Questionnaires
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: China
Grant or Contract Numbers: N/A