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ERIC Number: EJ1148422
Record Type: Journal
Publication Date: 2017
Pages: 8
Abstractor: As Provided
ISBN: N/A
ISSN: EISSN-2148-9955
EISSN: N/A
An Exploratory Multiple Case Study about Using Game-Based Learning in STEM Classrooms
Vu, Phu; Feinstein, Sheryl
International Journal of Research in Education and Science, v3 n2 p582-588 Sum 2017
This exploratory multiple case study attempted to examine whether game-based learning activities had any impacts on students' academic performances and behaviors, and what perceptions the teachers had toward implementing games into their classrooms. Data used in this study included 101 students' pre and post-test scores, and four structured written reflection papers by four STEM classroom teachers. The results indicated that students' academic performances improved during the week GBL was implemented. In addition, their behaviors were noticed to change positively. Finally, teachers' perceptions about GBL changed before and after they integrated the games into their classroom. The study was concluded with discussions, implementation of using GBL in STEM classrooms and suggestions for future studies.
International Journal of Research in Education and Science. Necmettin Erbakan University, Ahmet Kelesoglu Education Faculty, Meram, Konya 42090 Turkey. e-mail: ijresoffice@gmail.com; Web site: http://www.ijres.net
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A