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ERIC Number: EJ1144525
Record Type: Journal
Publication Date: 2017-Jul
Pages: 11
Abstractor: As Provided
ISSN: EISSN-1305-8223
Empirical Study on the Effect of Digital Game-Based Instruction on Students' Learning Motivation and Achievement
Chen, Yen-Chun
EURASIA Journal of Mathematics, Science & Technology Education, v13 n7 p3177-3187 Jul 2017
As pupils are largely increased the opportunities to contact digital games, the effect of digital games has been broadly discussed and studied. Digital games no longer play the function of entertainment, but could assist students in more active learning and deeper and broader learning, when being applied to instruction. It is limited to learn in classes that combining courses with situated digital games presents the immersive feeling. This study therefore intends to discuss the effect of digital game-based instruction on students' learning motivation and achievement. Three universities in Taiwan, which are listed on top universities in Taiwan province, are selected as the research subjects in this study. With experimental research, total 326 students of two classes each from the three universities are preceded the experimental teaching for 3 hours per week for 16 weeks (total 48 hours). The research results are summarized as below. 1. Game-based instruction would affect learning motivation. 2. Game-based instruction would influence learning achievement. 3. Learning motivation presents significantly positive effects on learning effect in learning achievement. 4. Learning motivation shows remarkably positive effects on learning harvest in learning achievement. Aiming at the research results, it is expected to propose suggestions for education studies and talent cultivation.
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Taiwan
Grant or Contract Numbers: N/A