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ERIC Number: EJ1130730
Record Type: Journal
Publication Date: 2017-Feb
Pages: 4
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-2158-0502
EISSN: N/A
Using Pokéman GO to Teach Integrative STEM
Bartholomew, Scott R.
Technology and Engineering Teacher, v76 n5 p24-27 Feb 2017
Pokémon GO ranks as one of the most downloaded apps of all time. The app works by utilizing the GPS embedded in a user's phone to locate real-world locations. The phone screen shows the user's real-world location, and when moving about, he or she will encounter Pokémon that can be caught with a Pokéball (Pokémon, 2016). What does STEM Education have to do with Pokémon GO? A close look at the Pokémon GO app reveals numerous possibilities for STEM education applications. Although fictional, Pokémon have a wide variety of characteristics and traits that are displayed in nature. These similarities and differences can be used as a springboard for teachers to introduce a variety of topics to their students. One of the key components of the game is the concept of movement--game players' movement is tracked using the built-in GPS, and players interact with their environment through movement. In order to use Pokémon GO in Integrative STEM Education, a simple Technology and Engineering Design challenge that intentionally incorporates principles of science and mathematics could be used (Resource provided in article sidebar). As students complete the Technology and Engineering design problem, centered on designing a device for hatching Pokémon eggs, they incorporate principles of science and engineering by analyzing and interpreting data and making decisions based on evidence.
International Technology and Engineering Educators Association. 1914 Association Drive Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; e-mail: iteea@iteea.org; Web site: https://www.iteea.org/
Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A