ERIC Number: EJ1113734
Record Type: Journal
Publication Date: 2011
Pages: 13
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2155-6849
EISSN: N/A
The Magic Bullet: A Tool for Assessing and Evaluating Learning Potential in Games
Becker, Katrin
International Journal of Game-Based Learning, v1 n1 p19-31 2011
This paper outlines a simple and effective model that can be used to evaluate and design educational digital games. It also facilitates the formulation of strategies for using existing games in learning contexts. The model categorizes game goals and learning objectives into one or more of four possible categories. An overview of the model is provided and the four categories are defined. The model is used to analyze several games. The implications that this model has for the design and use of games as instructional technologies are then described.
Descriptors: Educational Games, Video Games, Instructional Design, Formative Evaluation, Summative Evaluation, Models, Student Educational Objectives, Classification, Educational Technology, Educational Strategies
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A