ERIC Number: EJ1112252
Record Type: Journal
Publication Date: 2013
Pages: 20
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2155-6849
EISSN: N/A
MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias
Dunbar, Norah E.; Wilson, Scott N.; Adame, Bradley J.; Elizondo, Javier; Jensen, Matthew L.; Miller, Claude H.; Kauffman, Abigail Allums; Seltsam, Toby; Bessarabova, Elena; Vincent, Cindy; Straub, Sara K.; Ralston, Ryan; Dulawan, Christopher L.; Ramirez, Dennis; Squire, Kurt; Valacich, Joseph S.; Burgoon, Judee K.
International Journal of Game-Based Learning, v3 n4 p7-26 2013
This paper describes the process of rapid iterative prototyping used by a research team developing a training video game for the Sirius program funded by the Intelligence Advanced Research Projects Activity (IARPA). Described are three stages of development, including a paper prototype, and builds for alpha and beta testing. Game development is documented, and the process of playtesting is reviewed with a focus on the challenges and lessons-learned. Advances made in the development of the game through the playtesting process are discussed along with implications of the rapid iterative prototyping approach.
Descriptors: Educational Games, Instructional Design, Cognitive Processes, Bias, Training, Video Games, Case Studies, Models, Learning Experience
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Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: Air Force Research Laboratory (DOD)
Authoring Institution: N/A
Grant or Contract Numbers: N/A