ERIC Number: EJ1112080
Record Type: Journal
Publication Date: 2012
Pages: 19
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2155-6849
EISSN: N/A
Available Date: N/A
An Alternate Reality for Education? Lessons to Be Learned from Online Immersive Games
Moseley, Alex
International Journal of Game-Based Learning, v2 n3 p32-50 2012
Drawing on a participatory study of the Perplex City alternate reality game, this paper considers the data obtained through participation and a detailed survey of the most engaged players, in order to determine the most engaging features and suggest methods for their transfer to educational contexts. Originally presented at a conference in 2008, this paper returns to the source data in more detail, incorporating reflection on other work in this area in the intervening years, and considers four areas in detail: engagement/motivation, narrative/story, problem solving/learning skills, and community/peer support. The survey data is presented and considered in full, from which seven key features are proposed which could be applied to educational contexts to achieve higher levels of engagement amongst learners.
Descriptors: Computer Games, Educational Games, Game Theory, Learner Engagement, Computer Simulation, Computer System Design, Learning Motivation, Narration, Problem Solving, Community Support, Design Requirements, Community Surveys, Educational Technology, Questionnaires
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Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
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