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ERIC Number: EJ1111873
Record Type: Journal
Publication Date: 2016-Sep
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-2158-0502
EISSN: N/A
Float Your Boat: Making Instant Design Challenges Meaningful and Relevant
Oehrli, Robbie
Technology and Engineering Teacher, v76 n1 p24-28 Sep 2016
Engineering design is a core component of technology and engineering education, and although not every student will become an engineer following high school, all students can profit from having engineering design experiences in high school (Apedoe, Reynolds, Ellefson, & Schunn, 2008; Denson & Lammi, 2014; Grubbs & Strimel, 2015; National Academy of Engineering and National Research Council, 2009; Wicklein, 2006). For example, a fundamental purpose of using engineering design is to help students develop critical thinking and team-working skills (Wicklein, 2006), specifically, engineering design that takes the form of an open-ended challenge that requires problem solving. Although there are many types of open-ended design challenges available to cultivate students' cognitive ability, instant design challenges may be employed in technology and engineering education classrooms to contextualize learning for real-world problems. Furthermore, instant design challenges are a quick way of introducing new topics through simulated real-world problems. The purpose of this article is to illustrate how an instant design challenge can be employed in the context of transportation technology.
International Technology and Engineering Educators Association. 1914 Association Drive Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; e-mail: itea@iteaconnect.org; Web site: http://www.iteaconnect.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: High Schools; Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A