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ERIC Number: EJ1097819
Record Type: Journal
Publication Date: 2008
Pages: 5
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0973-0559
EISSN: N/A
A Communities of Practice Perspective on Educational Computer Games
Reese, Curt
Journal of Educational Technology, v5 n3 p9-13 Oct-Dec 2008
Educational computer games provide an environment in which interactions among students, teachers, and texts differ non-trivially from those of the traditional classroom. In order to build and research computer games effectively, it is important to provide a theoretical background that adequately describes and explains learning and interactions in a virtual environment. This article presents the theory of communities of practice as one possible theoretical backing. Five aspects of this theory are presented: shared goals, shared practices, legitimate peripheral participation, co-evolution and adaptation, and identity development. Each aspect is explained and related to educational computer games. Suggestions for game designers and researchers are also given.
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A