ERIC Number: EJ1088620
Record Type: Journal
Publication Date: 2013
Pages: 8
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1040-0419
EISSN: N/A
Fostering Creativity through Educational Video Game Development Projects: A Study of Contextual and Task Characteristics
Fabricatore, Carlo; López, Ximena
Creativity Research Journal, v25 n4 p418-425 2013
The increasing demand for creative individuals in the labor market requires well-prepared professionals, capable of enhancing competitiveness through new ideas and innovative actions. Educational programs should, therefore, rely on approaches and learning environments that foster creativity. In this study, video game development projects were used as an approach to foster creativity in educational contexts. Conceptual frameworks focused on contextual creativity enablers indicate that specific environment and task characteristics can facilitate the development and expression of creativity. This study explored the extent to which students perceived that educational game development projects mimicking real-world dynamics recreated contextual conditions appropriate to foster creativity, and whether they associated these conditions with their self-perceived creativity improvement. Questionnaires were administered to 38 students enrolled in 2 educational game development programs. Findings suggest that video game development creates a remarkable setting to promote and facilitate the expression and development of students' creativity, due to characteristics of the task and of the work environment generated by this activity.
Descriptors: Creativity, Educational Games, Video Games, Material Development, Foreign Countries, Males, Young Adults, Questionnaires, Student Projects, Vocational Education, Self Concept, Improvement, Student Attitudes, Creative Development
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Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Italy
Grant or Contract Numbers: N/A