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ERIC Number: EJ1070112
Record Type: Journal
Publication Date: 2015
Pages: 22
Abstractor: As Provided
ISSN: EISSN-1436-4522
Impeding Phenomena Emerging from Students' Constructivist Online Game-Based Learning Process: Implications for the Importance of Teacher Facilitation
Jong, Morris Siu-yung; Shang, Junjie
Educational Technology & Society, v18 n2 p262-283 2015
"Virtual Interactive Student-Oriented Learning Environment" ("VISOLE") is a pedagogical approach to integrating constructivist online game-based learning (COGBLe) into formal teaching in school education. This paper reports a qualitative case study on the implementation of VISOLE (in secondary Geography education) in which we probed into the impeding phenomena emerging from the course of students' learning. Four students--"a nongamer student", "a gamer student", "an examination-oriented student", and "an angry student" were the focal units of analysis. Apart from identifying three impeding phenomena--"impromptu gaming," "arbitrary gaming", and "halt gaming", we observed how the teacher tried to mitigate these phenomena during the implementation process. Besides providing the field with a new understanding of harnessing online gaming in teaching and learning from the student perspective, the study revealed the importance of teacher facilitation in COGBLe.
International Forum of Educational Technology & Society. Athabasca University, School of Computing & Information Systems, 1 University Drive, Athabasca, AB T9S 3A3, Canada. Tel: 780-675-6812; Fax: 780-675-6973; Web site:
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Hong Kong
Grant or Contract Numbers: N/A