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ERIC Number: EJ1038481
Record Type: Journal
Publication Date: 2013-Dec
Pages: 13
Abstractor: As Provided
Reference Count: 96
ISBN: N/A
ISSN: ISSN-1059-0145
Learning Physics with Digital Game Simulations in Middle School Science
Anderson, Janice L.; Barnett, Mike
Journal of Science Education and Technology, v22 n6 p914-926 Dec 2013
The purpose of this work is to share our findings in using video gaming technology to facilitate the understanding of basic electromagnetism with middle school students. To this end, we explored the impact of using a game called "Supercharged!" on middle school students' understanding of electromagnetic concepts compared to students who conducted a more traditional inquiry-oriented investigation of the same concepts. This study was a part of a larger design experiment examining the pedagogical potential of "Supercharged!" The control group learned through a series of guided inquiry methods while the experimental group played "Supercharged!" during the laboratory sections of the science course. There was significant difference, F(2,91) = 3.6, p < 0.05, ?[superscript ]2 = 0.77, between the control and experimental groups on the gains from pre- to post-assessment. Additionally, students in the experimental group were able to give more nuanced responses about the descriptions of electric fields and the influence of distance on the forces that charges experience due to their interactions with the "Supercharged!" game. Results of this study show that video games can lead to positive learning outcomes, as demonstrated by the increase in test scores from pre- to post-assessment and the student interviews. This study also suggests that a complementary approach, in which video games and hands-on activities are integrated, with each activity informing the other, could be a very powerful technique for supporting student scientific understanding. Further, our findings suggest that game designers should embed meta-cognitive activities such as reflective opportunities into educational video games in order to provide scaffolds for students and to reinforce that they are engaged in an educational learning experience.
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Publication Type: Journal Articles; Reports - Research
Education Level: Secondary Education; Middle Schools; Junior High Schools
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A