NotesFAQContact Us
Collection
Advanced
Search Tips
ERIC Number: ED562201
Record Type: Non-Journal
Publication Date: 2013-Oct
Pages: 4
Abstractor: As Provided
Reference Count: 5
ISBN: N/A
ISSN: N/A
Technology and Curriculum Standards: How Well Do Internet-Based Learning Games Support Common Core Standards for Mathematics?
Bingham, Teri; Ray, Jan
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (Fort Worth, TX, Oct 22-24, 2013)
In an effort to keep up with the new generation of digital learners, educators are integrating multiple forms of technology into their teaching, including online learning game applications. The purpose of this study was to determine the degree to which internet-based learning game applications selected by preservice teachers were aligned with the Common Core Standards for Mathematics. Preservice teachers were trained using the SKATE Method and then chose online learning game apps that were easily accessible to school-age students. Using the Alignment Rating Scale, researchers determined how well the selected online learning game apps supported Common Core Standards for Mathematics. Findings indicated that only 66 percent of the online learning game apps supported the Common Core Standards for Mathematics, revealing a clear need for more curriculum alignment training for preservice teachers. [For the full proceedings, see ED562107.]
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Texas