ERIC Number: ED532396
Record Type: Non-Journal
Publication Date: 2011
The NMC Horizon Report: 2011 K-12 Edition
Johnson, L.; Adams, S.; Haywood, K.
New Media Consortium
"The NMC Horizon Report" series is the most visible outcome of the New Media Consortium. (NMC) Horizon Project, an ongoing research effort established in 2002 that identifies and describes emerging technologies likely to have a large impact on teaching, learning, research, or creative expression within education around the globe. This volume, "The NMC Horizon Report: 2011 K-12 Edition," examines emerging technologies for their potential impact on and use in teaching, learning, and creative expression within the environment of pre-college education. The hope is that the report is useful to educators worldwide, and the international composition of the advisory board reflects the care with which a global perspective was assembled. While there are many local factors affecting the practice of education, there are also issues that transcend regional boundaries, questions individuals all face in K-12 education, and it was with these in mind that this report was created. "The NMC Horizon Report: 2011 K-12 Edition" is the third in the K-12 series of reports and is produced by the NMC in collaboration with the Consortium for School Networking (CoSN), and the International Society for Technology in Education (ISTE), with the generous support of HP's Office of Global Social Innovation. The six technologies featured in "The NMC Horizon Report" are placed along three adoption horizons that indicate likely time frames for their entrance into mainstream use for teaching, learning, or creative applications in the K-12 environment. The near-term horizon assumes the likelihood of entry into the mainstream for schools within the next twelve months; the mid-term horizon, within two to three years; and the far-term, within four to five years. On the near-term horizon--that is, within the next 12 months, are cloud computing and mobiles. The second adoption horizon is set two to three years out, where individuals will begin to see widespread adoptions of two well-established technologies: game-based learning and open content. On the far-term horizon, set at four to five years away from widespread adoption, are learning analytics and personal learning environments. Each of these technologies is described in detail in the body of the report. These sections open with a discussion of what the technology is and why it is relevant to teaching, learning, and creative inquiry. [For "Horizon Report: 2010 K-12 Edition," see ED513493.
Descriptors: Advisory Committees, Elementary Secondary Education, Creative Activities, Global Approach, Influence of Technology, Technological Advancement, Technology Uses in Education, Annual Reports, Computer Software Evaluation, Computer Software Reviews, Instructional Material Evaluation, Adoption (Ideas), Technology Transfer, Games, Open Source Technology, Educational Environment, Handheld Devices, Educational Innovation, Learning Strategies, Appropriate Technology, Research Reports
New Media Consortium. 6101 West Courtyard Drive Building One Suite 100, Austin, TX 78730. Tel: 512-445-4200; Fax: 512-445-4205; Web site: http://www.nmc.org
Publication Type: Reports - Descriptive
Education Level: Elementary Secondary Education
Sponsor: Hewlett-Packard Company
Authoring Institution: New Media Consortium; Consortium for School Networking; International Society for Technology in Education (ISTE)