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ERIC Number: ED518982
Record Type: Non-Journal
Publication Date: 2010
Pages: 169
Abstractor: As Provided
Reference Count: 0
ISBN: ISBN-978-1-1240-9124-2
Education through Games and Simulations
Patterson, Lynn M.
ProQuest LLC, D.C.D. Dissertation, University of Baltimore
Through an examination of the underserved urban population, this paper takes a look at how the use of games and simulations may provide a means of closing a gap in education which has lingered for several decades. Discussion on how this engagement might look as both a class learning algebra through game programming and gameplay is reviewed. As well, several companies who have aligned themselves with state and national mathematics standards are discussed. Thus, showing how the districts who have taken the gaming plunge are reaping the benefits of serious games. These districts have found a means of turning their students around and pumping up their test scores. By adopting such an engaging approach, this paper presents how learning not only algebra, but any subject matter through an intervention which entertains and educates may be the answer to a growing problem ... the failure of the educational system and the fading family. Finally, the paper provides an account of a game development team and the learning and obstacles which took place as they built a learning game intended to teach about the college experience with embedded algebra concepts. [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page:]
ProQuest LLC. 789 East Eisenhower Parkway, P.O. Box 1346, Ann Arbor, MI 48106. Tel: 800-521-0600; Web site:
Publication Type: Dissertations/Theses - Doctoral Dissertations
Education Level: Elementary Secondary Education; Higher Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A