NotesFAQContact Us
Search Tips
ERIC Number: ED426315
Record Type: Non-Journal
Publication Date: 1999
Pages: 10
Abstractor: N/A
Reference Count: N/A
Educating Students about the Risks of Excessive Videogame Usage.
Kasper, Deirdre; Welsh, Sarah; Chambliss, Catherine
The relationship between videogame usage, active exercise, television viewing, and measures of blood pressure is explored. Videogame participation, especially playing sports or action games, simulates involvement in aggressive situations. This may activate the fight or flight response in players. This response has been associated with blood chemistry changes which may be linked to cardiac risks. College students who play these games excessively may, therefore, place themselves at greater risk of developing cardiovascular problems. Because active exercise seems to neutralize some of these problematic blood chemistry changes, those videogame players who remain physically active should attenuate their risk. Twenty males ages 18 to 22 and three females ages 19 to 20 were given a questionnaire to measure their videogame and television usage and exercise patterns. Smoking habits were also assessed. Both diastolic and systolic blood pressures were somewhat lower among participants in the low videogame usage group than among those in the medium and high usage groups. This pilot investigation suggests the need for additional research exploring the possible detrimental effects of high levels of videogame usage using a larger, more representative sample. (EMK)
Publication Type: Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A