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ERIC Number: ED408958
Record Type: Non-Journal
Publication Date: 1997-Jan
Pages: 5
Abstractor: N/A
Reference Count: N/A
Visual Fidelity and Learning via Computer-Based Simulations.
Holmes, Glen A.
Effective classroom simulations can provide opportunities for end-users to analyze human teaching and learning behaviors and can also help prepare teachers for real-world experiences. This paper proposes a simulation project based on an aggregation of ideas associated with knowledge-based simulations, behavior observations, visualization, and the team approach to product development. Knowledge-based simulations use special knowledge to boost run-time performance and fidelity, often relying upon disciplines such as game and probability theory for implementation. They can use virtual reality to offer navigation through, and three-dimensional viewing of, worlds in real time; the user's role shifts from passive to involved. For the project, a research team of computer programmers, instructional designers, videographers, graphic artists, behavioral psychologists, educational researchers, and a project manager was assembled. The team, taking into account issues of quantifying human behavior and depicting it via simulation, will: develop a knowledge base using several electronic databases; review new technology and software as they emerge; and carry on running discussions of feasibility and the formative evaluation process. (AEF)
Publication Type: Reports - Descriptive; Speeches/Meeting Papers
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A