ERIC Number: ED388243
Record Type: RIE
Publication Date: 1994
It's Not How Multi the Media, It's How the Media Is Used.
Feifer, R.; Allender, L.
Multimedia educational software is often a glitzy version of old technology. Some educational software has become better as developers began to ask, "In what ways can the computer facilitate learning, that were not possible before?" One answer to this question is: provide a simulated environment for the learner to interact with. For multimedia to have an impact on learning, a similar question must be asked: "In what ways can multimedia facilitate learning, that were not possible before?" One answer is the Case-Based Learn-by-doing Environments (CaBLE). The computer provides a simulated environment that allows the student to learn a task by doing a task. Multimedia stories and information help connect what the learner is doing in the simulated world with events in the real world. The CaBLE tutor utilizes the following components: task simulator; interface; library of failures which can occur in the domain; library of learner mistakes; learner state map; network of declarative knowledge; and library of stories. (Contains 21 references.) (Author)
Publication Type: Reports - Descriptive; Speeches/Meeting Papers
Education Level: N/A
Authoring Institution: N/A
Note: In: Educational Multimedia and Hypermedia, 1994. Proceedings of ED-MEDIA 94--World Conference on Educational Multimedia and Hypermedia (Vancouver, British Columbia, Canada, June 25-30, 1994); see IR 017 359.