ERIC Number: ED363278
Record Type: Non-Journal
Publication Date: 1991-Apr
Reference Count: N/A
Televirtuality: "Being There" in the 21st Century.
Virtual worlds technology (VWT) uses special computer hardware and software to link humans with computers in natural ways. A data model, or virtual world, is created and presented as a three-dimensional world of sights and sounds. The participant manipulates apparent objects in the world, and in so doing, alters the data model. VWT will become commonplace for work and play in the future. Televirtuality and how it is accomplished are described, and some of the associated business and policy questions are explored. Televirtuality is the sharing of virtual worlds via the public telecommunications network and private communication networks. How potential systems could work and applications in teleconferencing are reviewed. Several economic issues exist, since there is at present no assured source of funding for VWT. Policy issues that will have to be resolved include how technology investments are made by corporations and how standards and protocols are selected and met. National and international policies regarding the public telecommunications network must be examined to take a long-range view. Within the decade, the telephone and the computer terminal will begin to disappear. The networking community has the largest possible stake in how the new technology is implemented. Two figures illustrate the discussion. (SLD)
Descriptors: Computer Assisted Instruction, Computer Simulation, Economic Factors, Educational Technology, Electronic Equipment, Futures (of Society), Information Networks, Learner Controlled Instruction, Man Machine Systems, Models, Public Policy, Standards, Technological Advancement, Telecommunications, User Needs (Information)
Publication Type: Reports - Evaluative; Speeches/Meeting Papers
Education Level: N/A
Authoring Institution: Washington Univ., Seattle. Human Interface Technology Lab.