ERIC Number: ED347480
Record Type: Non-Journal
Publication Date: 1992-Dec
Reference Count: N/A
Counseling Using Technology with At-Risk Youth. ERIC Digest.
Casey, John A.
Current trends in technological developments suggest that home entertainment video games and educational learning software are on convergent paths. Astute educators have identified these technologies as effective for student motivation and have integrated them with traditional curricula to reduce at-risk behavior. Counselors who identify and implement effective uses for technology are likely to maintain their positions during the current educational restructuring movement. Counselors report promising use of technology in relationship building, needs assessment, and intervention. Advantages associated with the use of technology in counseling at-risk youth include: positive associations with video game technology; covert learning without the normal resistance to overt educational approaches; multisensory approaches to learning using visual, auditory, and kinesthetic learning modalities; and individualized learning which allows realistic goal setting and encourages retrial of failures without group embarrassment. Pitfalls to consider include: unappealing software, older computers, too many students per computer, inadequate staff training, depersonalization, and ethical, moral, and practical issues associated with technology and counseling. (ABL)
Descriptors: Computers, Elementary Secondary Education, High Risk Students, School Counseling, School Counselors, Technology, Video Games
ERIC/CAPS, 2108 School of Education, University of Michigan, Ann Arbor, MI 48109-1259.
Publication Type: ERIC Publications; ERIC Digests in Full Text
Education Level: N/A
Sponsor: Office of Educational Research and Improvement (ED), Washington, DC.
Authoring Institution: ERIC Clearinghouse on Counseling and Personnel Services, Ann Arbor, MI.