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ERIC Number: ED287599
Record Type: Non-Journal
Publication Date: 1986
Pages: 34
Abstractor: N/A
ISBN: N/A
ISSN: N/A
EISSN: N/A
The Children of the Computer Generation: An Analysis of the Family Computer Fad in Japan.
Ishigaki, Emiko Hannah
Results of a survey of grade school and junior high school students suggest that Japan is now caught up in a TV game fad called Family Computer (Fami-Com). Fami-Com is a household electric machine for video games that allows players to use more than 100 currently marketed software products. Since its introduction in 1983, the popularity of the product has continuously grown. Books revealing how to score high on Fami-Com games are best sellers. More than 100 magazines have featured articles on how to master Fami-Com games. The content of more than 10 magazines focuses exclusively on the game machine. Additionally, the education industry has begun to develop study materials related to the family computer. Provided in this report are findings of surveys of (1) regional and age differences in ownership of the game, (2) ownership among kindergarten children, and (3) parent attitudes about problems and possibilities associated with the game. Also provided are discussions of characteristics of the game; characteristics of children's play in Japan today; and the social, psychological, and physical influences of the game. These discussions are followed by an exploration of problems associated with computer play, including addiction, absence of original experiences, altered thought processes, and solitary play. References are included (in Japanese). (RH)
Publication Type: Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Japan
Grant or Contract Numbers: N/A