ERIC Number: ED253086
Record Type: RIE
Publication Date: 1985
Reference Count: 0
A Guide to Puzzles and Games in Second Language Pedagogy. Language and Literacy Series.
This guide presents, discusses and describes a selection of games and puzzles for school second language instruction. The first chapter discusses the value of these activities in language teaching, including the psychology of problem-solving, the process of motivating and involving students, three key questions to ask about games in the classroom (What constitutes their enjoyment? What role does the teacher play? What evidence exists to show they are effective?), and literature on using them. Subsequent chapters outline the characteristics of puzzles and games in terms of three general language instruction objectives: knowledge of specifics, knowledge of entire messages, and development of communication skills. The activities listed include discrete-point puzzles (scrambled letters and words, crosswords, word searches, word tic-tac-toe, word mazes, match-ups, cryptograms, associations, word-wheels, and visual puzzles), global puzzles (riddles, word tricks, logic problems, and mathematical puzzles), and interactional games (games and classroom communication, games based on discrete-point/global puzzles, well-known games, and teacher-made games of any type). A list of references is also included. (MSE)
Descriptors: Class Activities, Classroom Techniques, Elementary Secondary Education, Games, Instructional Materials, Media Selection, Puzzles, Second Language Instruction, Student Motivation
Publication Sales, Ontario Institute for Studies in Education, 252 Bloor Street West, Toronto, Ontario M 5S1V6.
Publication Type: Guides - Classroom - Teacher
Education Level: N/A
Audience: Teachers; Parents; Practitioners
Authoring Institution: Ontario Inst. for Studies in Education, Toronto.