ERIC Number: ED234608
Record Type: RIE
Publication Date: 1981
Reference Count: 0
The Propaganda Game in the ESL Classroom.
McKee, Macey B.
MEXTESOL Journal, v11 n2 p24-28 1982
A classroom game designed to promote critical reading and critical thinking in the English as a second language (ESL) instructional setting is described. The game offers problems whose solutions require the use of language. Students are divided into teams facing a screen. They are shown a passage or dialogue while the teacher reads it aloud. Each student then votes for a flaw in argumentation or language use that the student observes. The teacher announces the plurality vote and the team members consult to see if they wish to challenge the plurality vote. If there is a challenge, a defender from another team is appointed and a debate ensues. This is followed by a group discussion guided by the teacher. The process is repeated, with about 8 to 10 passages being reviewed and argued in a typical class period. Students seem to enjoy this type of class activity while test scores seem to improve due to participation in this game. This game allows the ESL student to realistically practice language while examining an actual language problem. (RW)
Publication Type: Journal Articles; Guides - Non-Classroom; Speeches/Meeting Papers
Education Level: N/A
Audience: Teachers; Practitioners
Authoring Institution: N/A
Note: Paper presented at the Annual MEXTESOL Convention (Guadalajara, Mexico, October 1981).