ERIC Number: ED133727
Record Type: RIE
Publication Date: 1977
Pages: 81
Abstractor: N/A
ISBN: N/A
ISSN: N/A
EISSN: N/A
Available Date: N/A
Are You Game? Reading Games in the Classroom.
Cox, Diane; Peck, Cynthia V.N.
Games and self-checking devices created by teachers to meet the immediate needs of their students can become part of the continuing program of informal diagnosis, small-group remediation, and individual instruction. The reading games outlined in this document have been divided into three basic formats--card games, board games, and self-checking devices--and have been designed specifically for phonics, vocabulary development, comprehension, and language structure. They may be used to teach a variety of reading skills at primary and intermediate levels or with remedial students, while the self-checking devices may be used for reading skills or to drill in the content areas. An appendix contains material related to the games--game motifs, phonics pictures, reference sources, diagnostic testing tools, and the Fry Instant Words, based on a count of the most frequently used words in the English language. (JM)
Descriptors: Class Activities, Educational Games, Elementary Education, Phonics, Reading Comprehension, Reading Games, Reading Instruction, Reading Materials, Reading Skills, Teaching Methods, Vocabulary Development
DREIER Educational Systems, Inc., 300 Raritan Ave., Highland Park, New Jersey 08904 ($2.95 paper)
Publication Type: Guides - General
Education Level: N/A
Audience: N/A
Language: N/A
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A


