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ERIC Number: ED111595
Record Type: RIE
Publication Date: 1972
Pages: 192
Abstractor: N/A
Reference Count: N/A
ISBN: N/A
ISSN: N/A
The Development, Implementation, and Evaluation of a Computer-Augmented Science Learning Game Model in an Adaptive System.
Pollak, Richard Alan
This study investigated the development and evaluation of a computer-augmented science learning game model, through the implementation of a specific game derived from the game model. Formative evaluation strategies were synthesized from two existing evaluation procedures and were tested and applied to the learning resource under development. As a result of the evaluation, a valid game model was developed, which incorporates the four functions the investigator has indicated are essential to create a nontrivial learning resource. The functions of the learning resource include: (1) promote a responsive environment; (2) enhance direct interaction through computer-augmentation; (3) create an autotelic resource; and (4) allow the student to explore the processes of scientific inquiry and reinforce the student's scientific knowledge. Through the implementation of the game model, it was found that the specific game created a learning environment. On several occasions, students went back to their classroom and performed an experiment under the same conditions as given in the simulation, thereby initiating inquiries on their own. This was an unexpected outcome. The second outcome, which was anticipated, was a significant difference between control and experimental groups' posttest means on the questions related to the inquiry objectives in favor of the students who played the game. (Author/MLH)
University Microfilms, 300 North Zeeb Road, Ann Arbor, Michigan 48106 (Order No. 73-4124, MF-$5.00, Xerography-$11.00)
Publication Type: Dissertations/Theses
Education Level: N/A
Audience: N/A
Language: N/A
Sponsor: N/A
Authoring Institution: N/A
Note: Ph.D. Dissertation, University of Pittsburgh