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ERIC Number: ED107504
Record Type: RIE
Publication Date: 1974
Pages: 173
Abstractor: N/A
Reference Count: N/A
Case Studies of a Teaching Model: Teaching Through Games.
Freitag, Richard Alan
The objective of this study was the development of a teaching model based on the concept and use of (non-simulation) games in the mathematics classroom. The game model was defined according to the organization described by Joyce and Weil. Six games were used in the study; each televised game session was preceded by a pre-test and followed by a posttest, student questionnaire and teacher interview. Three different levels of application of games in the classroom were defined: in level 1 games, the rules do not reflect the concept or skill to be learned, while rules for games of levels 2 and 3 reflect the concept and skill, respectively. Each game was subject to a case study; different teachers and classes were used for different games. Videotapes were analyzed by an observational system using 35 variables in six categories: effects of the model, student tasks, teacher roles, student roles, norms, and game levels. Results indicated that use of the games had effects on mastery of the skill or concept, motivation, development of self-discipline, cooperative spirit, competitive spirit, and social acceptance. The most frequent teacher roles and most important student tasks were also isolated. (Author/SD)
University Microfilms, 300 North Zeeb Road, Ann Arbor, Michigan 48106 (Order No. 74-14,300, MF-$5.00, Xerography-$11.00)
Publication Type: Dissertations/Theses
Education Level: N/A
Audience: N/A
Language: N/A
Sponsor: N/A
Authoring Institution: N/A
Note: Ed.D. Dissertation, State University of New York at Buffalo