ERIC Number: ED089737
Record Type: Non-Journal
Publication Date: 1973
Reference Count: N/A
Learning Through Simulation Games.
Gillispie, Philip H.
A broad overview of the educational applications of simulation games is provided. The first section of the book offers an introduction to the major concepts of such games and develops the idea that it is relatively easy for individuals to design and use their own simulation games. The remainder of the book serves as a teacher's guide for instructors at the junior and senior high school levels, in higher education, and in adult education. Detailed descriptions of 24 different simulation games are provided, each of which focuses upon one of the following major themes: freedom, life, peace, love, happiness, or communication. Each description contains sub-sections dealing with the individual game's: 1) name; 2) general information; 3) purpose; 4) components; 5) players; and 6) environment; in addition, scenarios are presented for some simulations. A series of appendixes supplies information on the design and effective use of simulation games and details about currently available games. (PB)
Descriptors: Adult Education, Educational Games, Happiness, Higher Education, Junior High Schools, Learning, Life Style, Secondary Education, Simulation, Teaching Guides
Paulist Press, 400 Sette Drive, Paramus, New Jersey 07652 ($7.95)
Publication Type: N/A
Education Level: N/A
Authoring Institution: N/A