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ERIC Number: ED086800
Record Type: Non-Journal
Publication Date: 1972
Pages: 30
Abstractor: N/A
Reference Count: N/A
"Microville II": A Simulation-Gaming Device Designed to Instruct Community Leaders in the Development of Programs on a Community-Wide Basis.
Snider, John C.
"Microville II," a simulation-game idea, is a creative effort to develop and apply resources, processes, and programs necessary to resolve contemporary problems faced by rural and urban leaders. The strategy is that a community council has been established within the community of "Microville" and participants assume the various roles of the council members who represent a variety of community agencies. The simulation-gaming device is designed as a model for securing substantial changes in management behavior of community leaders and in their inter-personal perceptions of their professional roles as change agents, facilitators, coordinators and energizers. Participants of the simulation-game experience are exposed to the identification and utilization of concepts most relevant to program development as well as the social processes involved in decision-making and problem-solving. The instructional model consists of five key components: philosophy; needs and wants (strategy, kinds of data, analyses, priorities); objectives; implementation (human, physical and financial resources); and evaluation. (EA)
Publication Type: N/A
Education Level: N/A
Audience: N/A
Language: N/A
Sponsor: N/A
Authoring Institution: N/A