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ERIC Number: ED038733
Record Type: RIE
Publication Date: 1970-May
Pages: 24
Abstractor: N/A
Reference Count: 0
Effects of the 'Consumer Game' on Learning and Attitudes of Selected Seventh Grade Students in A Target-Area School.
Cohen, Karen C.
The following report describes one teacher's use of the Consumer Game in a class of seventh grade students in a target area school. These students were not highly motivated and displayed poor attitudes toward school, and it was hoped that a game experience might interest them. Despite unusual administrative conditions, the game appears to have taught the students important concepts. Their behavior in school and attendance records also showed improvement during the time they used the game, and as a group they sought an additional opportunity to play it. (Author)
Publication Type: N/A
Education Level: N/A
Audience: N/A
Language: N/A
Sponsor: Office of Education (DHEW), Washington, DC. Bureau of Research.
Authoring Institution: Johns Hopkins Univ., Baltimore, MD. Center for the Study of Social Organization of Schools.