Over the past 10 years high performance computers and communications have had a profound impact on the way science is done at research universities. This impact has extended into the undergraduate curriculum and has also been felt at the secondary school level through programs such as the SuperQuest program. This paper describes the background and development of the SuperQuest program, reviews the effect of the program, and identifies critical issues that have emerged over the course of the program. This program was designed to bring the technologies of high-performance computing and the methods of computational science to high school students and their teachers through a national competition where teams of students and their teacher-coaches propose computational science or mathematics problems to investigate. Program evaluation data indicate that winning schools have enacted a variety of programs intended to extend the impact of computational methods to other students and teachers within the school as well as in neighboring schools. Another reported impact of the program was that participating teachers developed new courses in computational science, modified existing courses to include new material and approaches, offered in-service workshops for other teachers, and established new computer facilities within their schools. (JRH)
Paper presented the Annual American Educational Research Association (San Francisco, CA, April 18, 1995).