This economics simulation game complements the third grade Gold Mining Unit developed by Project Social Studies at the University of Minnesota. The simulation is designed for three purposes: 1) to reinforce the prior learning which occurs in the gold mining camp unit; 2) to involve eight-year-olds in the process of solving simulated economic problems; and, 3) to evaluate whether eight-year-olds can effectively engage in simulation activities of this nature. A lexicon of terms and major concepts is provided for the teacher that lists: supply, demand, barter, capital, goods, service, corporation, interdependence, and speculation. Also included are: 1) behavioral objectives; 2) activity planning instructions; 3) student and teacher game roles; 4) rules, starting steps, instructions for play; and, 5) evaluation tips. Results from a sample of 44 third grade children in two classes were not statistically significant (KR reliability .40) as based on a situational test, however, subjective evaluation by teachers and independent observers indicated high interest, realism, and involvement for students. (Author/AWW)
Abstractor:
N/A
Reference Count:
0
Note:
N/A
Identifiers:
Project Social Studies
Record Type:
Non-Journal
Level:
1 - Available on microfiche
Institutions:
Georgia Univ., Athens. Research and Development Center in Educational Stimulation.
Sponsors:
Office of Education (DHEW), Washington, DC. Cooperative Research Program.