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ERIC Number: EJ694017
Record Type: Journal
Publication Date: 2005
Pages: 9
Abstractor: ERIC
ISBN: N/A
ISSN: ISSN-1076-2175
EISSN: N/A
Beyond Gaming: A Technology Explosion in Early Childhood Classrooms
Hertzog, Nancy; Klein, Marjorie
Gifted Child Today, v28 n3 p24-31 Sum 2005
This article shares examples of how technology has been integrated into the curriculum. The impact of technology has personalized and differentiated instruction. This document provides some suggestions for others and concludes with possibilities for the future. At University Primary School, the use of technology as Mindtools has been a particularly good match for channeling students' creativity and critical thinking. Students use technology individually and collaboratively to produce reflections of their own learning and representations of their thinking. They enjoy becoming technology-literate. In addition, technology has enhanced the differentiation of the curriculum by facilitating open-ended activities and creative production such as writing, drawing, photojournaling, bookmaking, and webbing. Technology has supported students in moving from concrete experiences to abstract concepts. Just like adults, 3- to 7-year-olds use technology to research answers to their own questions and produce representations of their findings. Students have gone beyond gaming and consuming. They have grown socially, emotionally, and cognitively as they used technology to create, collaborate, and problem solve in order to express their ideas.
PruFrock Press, 5926 Balcones Dr, Ste.220, Austin, TX 78731.Tel: 512-300-2220; Fax: 512-300-2221.
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Early Childhood Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A