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Showing 1 to 15 of 21 results
Hung, Hui-Chun; Young, Shelley Shwu-Ching; Lin, Chiu-Pin – Technology, Pedagogy and Education, 2015
How to close the achievement gap in the classroom so that no student is left behind becomes one of the most important issues nowadays. This study aims to construct a collaborative and competitive game-based learning environment to improve English proficiencies and reduce the achievement gap for disadvantaged students. The Wireless Crossword…
Descriptors: Foreign Countries, Achievement Gap, Cooperative Learning, Competition
Hämäläinen, Raija; Oksanen, Kimmo – Technology, Pedagogy and Education, 2014
Collaborative games will enable new kinds of possibilities for learning. In the future, the goal of game-based learning should be to introduce new ideas and deepen learners' in-depth understanding. However, studies have shown that shared high-level knowledge construction is a challenging process. Moreover, thus far, few empirical studies have…
Descriptors: Cooperative Learning, Educational Games, Teaching Methods, Simulated Environment
Lui, Michelle; Slotta, James D. – Technology, Pedagogy and Education, 2014
This article presents the design of an immersive simulation and inquiry activity for technology-enhanced classrooms. Using a co-design method, researchers worked with a high school biology teacher to create a rainforest simulation, distributed across several large displays in the room to immerse students in the environment. The authors created and…
Descriptors: Secondary School Science, Science Instruction, Computer Simulation, Computer Uses in Education
Kollar, Ingo; Pilz, Florian; Fischer, Frank – Technology, Pedagogy and Education, 2014
The authors argue that a script perspective can lead to a better understanding of learning in new learning spaces. Scripts can be understood as flexible, individual memory structures guiding our understanding and actions, but also as instructional interventions that help students use the affordances offered in new learning spaces. In study 1 (N =…
Descriptors: Scripts, Learning Processes, Educational Environment, Satisfaction
Popov, Vitaliy; Biemans, Harm J. A.; Kuznetsov, Andrei N.; Mulder, Martin – Technology, Pedagogy and Education, 2014
In this exploratory study, the authors introduced an interculturally enriched collaboration script (IECS) for working in culturally diverse groups within a computer-supported collaborative learning (CSCL) environment and then assessed student online collaborative behaviour, learning performance and experiences. The question was if and how these…
Descriptors: Cooperative Learning, Computer Uses in Education, Undergraduate Students, Cultural Differences
Collazos, César A.; Padilla-Zea, Natalia; Pozzi, Francesca; Guerrero, Luis A.; Gutierrez, Francisco L. – Technology, Pedagogy and Education, 2014
A number of researchers argue that cooperative learning can promote greater productivity and more caring, supportive and committed relationships between students, active learning, critical thinking, the achievement of long-term learning objectives, conceptual understanding, long-term retention of information and high levels of student…
Descriptors: Cooperative Learning, Computer Uses in Education, Instructional Design, Group Activities
Porcaro, David S. – Technology, Pedagogy and Education, 2014
While collaborative problem-solving has been suggested as a solution for linking classroom learning with workforce skills, it is still not entirely clear how personal, institutional, and national factors work together to influence student and teacher acceptance of this pedagogical strategy. Oman provides an appropriate case for exploring this…
Descriptors: Foreign Countries, Educational Change, Cooperative Learning, Problem Solving
Haydn, Terry – Technology, Pedagogy and Education, 2014
The paper reports on a particular strand of the outcomes of the English contribution to an Organisation for Economic Cooperation and Development comparative study, "ICT in Initial Teacher Training," which aimed to develop insights into how courses of initial teacher training prepare student teachers to use information and communications…
Descriptors: Preservice Teachers, Technology Integration, Expertise, Information Technology
Brooks, Pauline – Technology, Pedagogy and Education, 2012
This article will discuss the issues concerning the storage, retrieval and use of multimedia technology in dance, and how semantic web technologies can support those requirements. It will identify the key aims and outcomes of four international telematic dance projects, and review the use of reflective practice to engage students in their learning…
Descriptors: Foreign Countries, Educational Technology, Dance, Semantics
Tracy, Fran; Jordan, Katy – Technology, Pedagogy and Education, 2012
This paper draws upon the experience of an interdisciplinary research group in engaging undergraduate university students in the design and development of semantic web technologies. A flexible approach to participatory design challenged conventional distinctions between "designer" and "user" and allowed students to play a role in developing…
Descriptors: Foreign Countries, Learner Engagement, Semantics, Interdisciplinary Approach
Garcia-Sanchez, Soraya; Rojas-Lizana, Sol – Technology, Pedagogy and Education, 2012
This article aims to demonstrate how the use of an online journal, a bilingual blog, can contribute to filling in the language and cultural gaps of foreign language learners. This case study focuses on the participation, interaction, motivation, language acquisition, feedback and cultural input improved by students of Spanish as a Foreign Language…
Descriptors: Foreign Countries, Feedback (Response), Second Language Instruction, Web Sites
Rodriguez, Patricio; Nussbaum, Miguel; Dombrovskaia, Lioubov – Technology, Pedagogy and Education, 2012
Currently, the use of information and communication technologies (ICT) in education does not conclusively demonstrate significant effects on learning. However, not all ICT usage models are designed to affect student outcomes. Therefore, to accurately study the impact of ICT, the concept of an educational programme supported by ICT must first be…
Descriptors: Foreign Countries, Computer Uses in Education, Educational Technology, Evidence
Papastergiou, Marina; Antoniou, Panagiotis; Apostolou, Marianna – Technology, Pedagogy and Education, 2011
The aim of the present study was: (a) the creation of an Online Learning Community (OLC) for the implementation of an environmental education (EE) project in secondary education, and (b) the investigation of the potential impact of student participation in the OLC on students' knowledge and attitudes regarding the natural environment, on students'…
Descriptors: Electronic Learning, Intervention, Environmental Education, Foreign Countries
Hamalainen, Raija – Technology, Pedagogy and Education, 2011
Designing collaborative three-dimensional learning games for vocational learning may be one way to respond to the needs of working life. The theoretical vantage points of collaborative learning for game development and the "design-based research" methodology are described; these have been used to support collaborative learning in the vocational…
Descriptors: Cooperation, Vocational Education, Cooperative Learning, Educational Games
Wikan, Gerd; Molster, Terje; Faugli, Bjorn; Hope, Rafael – Technology, Pedagogy and Education, 2010
This paper explores how and to what extent digital multimodal text production can play a role in project work. The focus is upon describing and understanding how teachers and learners view multimodal text production as part of a learning process. Group-based project work has been used extensively in Norwegian schools since the 1970s. One criticism…
Descriptors: Student Projects, Learner Engagement, Group Activities, Secondary School Teachers
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