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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

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Atenas, Javiera; Havemann, Leo – Research in Learning Technology, 2014
Open educational resources (OER) are teaching and learning materials which are freely available and openly licensed. Repositories of OER (ROER) are platforms that host and facilitate access to these resources. ROER should not just be designed to store this content--in keeping with the aims of the OER movement, they should support educators in…
Descriptors: Open Source Technology, Literature Reviews, Instructional Materials, Shared Resources and Services
Hepplestone, Stuart; Holden, Graham; Irwin, Brian; Parkin, Helen J.; Thorpe, Louise – Research in Learning Technology, 2011
This article presents a review of the literature over the past 10 years into the use of technological interventions that tutors might use to encourage students to engage with and action the feedback that they receive on their assessment tasks. The authors hypothesise that technology has the potential to enhance student engagement with feedback.…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Learner Engagement
Wright, Steve; Parchoma, Gale – Research in Learning Technology, 2011
How is the link between learner and technology made in mobile learning? What is the value of the concept of "affordances"? And how does research articulating this concept act to position mobile devices as "technologies for learning"? This literature review used both unstructured and structured search samples of published research on mobile…
Descriptors: Educational Technology, Telecommunications, Research Methodology, Literature Reviews
Savin-Baden, Maggi – ALT-J: Research in Learning Technology, 2008
Learning in immersive virtual worlds (simulations and virtual worlds such as Second Life) could become a central learning approach in many curricula, but the socio-political impact of virtual world learning on higher education remains under-researched. Much of the recent research into learning in immersive virtual worlds centres around games and…
Descriptors: Learning Theories, Social Action, Online Courses, Computer Assisted Instruction