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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

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ReCALL88
Showing 1 to 15 of 88 results
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Neville, David O. – ReCALL, 2015
The article reports on a mixed-methods study evaluating the use of a three-dimensional digital game-based language learning (3D-DGBLL) environment to teach German two-way prepositions and specialized vocabulary within a simulated real-world context of German recycling and waste management systems. The study assumed that goal-directed player…
Descriptors: Mixed Methods Research, Educational Games, Video Games, Computer Games
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Farr, Fiona; Riordan, Elaine – ReCALL, 2015
During the course of pre-and in-service teacher education programmes, reflection can happen in a number of ways, for example: reflective journals, personal stories and pair/group co-operative discussions, professional development portfolios, and blogs and electronic portfolios. The aim of this paper is to examine various technologies such as…
Descriptors: Teacher Education Programs, Reflection, Online Courses, Web Sites
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Reinders, Hayo; Wattana, Sorada – ReCALL, 2015
The possible benefits of digital games for language learning and teaching have received increasing interest in recent years. Games are said, amongst others, to be motivating, to lower affective barriers in learning, and to encourage foreign or second language (L2) interaction. But how do learners actually experience the use of games? What impact…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Student Attitudes
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Burston, Jack – ReCALL, 2015
Despite the hundreds of Mobile-Assisted Language Learning (MALL) publications over the past twenty years, statistically reliable measures of learning outcomes are few and far between. In part, this is due to the fact that well over half of all MALL-related studies report no objectively quantifiable learning outcomes, either because they did not…
Descriptors: Educational Technology, Technology Uses in Education, Second Language Instruction, Second Language Learning
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Schmid, Euline Cutrim; Hegelheimer, Volker – ReCALL, 2014
This paper presents research findings of a longitudinal empirical case study that investigated an innovative Computer Assisted Language Learning (CALL) professional development program for pre-service English as Foreign Language (EFL) teachers. The conceptualization of the program was based on the assumption that pre-service language teachers…
Descriptors: Educational Technology, English (Second Language), Second Language Learning, Second Language Instruction
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Steel, Caroline H.; Levy, Mike – ReCALL, 2013
This paper has two key objectives. Firstly, it seeks to record the technologies in current use by learners of a range of languages at an Australian university in 2011. Data was collected via a large-scale survey of 587 foreign language students across ten languages at The University of Queensland, Brisbane, Australia. Notably the data…
Descriptors: Second Language Instruction, Second Language Learning, Foreign Countries, Surveys
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Huang, Hsin-Chou – ReCALL, 2013
This study designed and developed a web-based reading strategy training program and investigated students' use of its features and EFL teachers' and students' perceptions of the program. The recent proliferation of online reading materials has made information easily available to L2 readers; however, L2 readers' ability to deal…
Descriptors: Foreign Countries, English (Second Language), Language Teachers, Second Language Learning
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Zheng, Dongping; Newgarden, Kristi; Young, Michael F. – ReCALL, 2012
Applying Communicative Project theory (Linell, 2009), we identify and distinguish between the different coordination and language activities that emerged during an episode of "World of Warcraft" ("WoW") gameplay involving English Language learners (ELLs). We further investigate ELLs' coordinations between killing and caring, self and others, in…
Descriptors: Caring, English (Second Language), Classroom Environment, Second Language Learning
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Peterson, Mark – ReCALL, 2012
This exploratory study investigates the linguistic and social interaction of four intermediate EFL learners during game play in a massively multiplayer online role playing game (MMORPG). Twelve illustrative episodes drawn from the participants' text chat, collected in four 70-minute sessions held over a one-month period, are analyzed from a…
Descriptors: English (Second Language), Second Language Learning, Computer Games, Role Playing
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Amaral, Luiz A.; Meurers, Detmar – ReCALL, 2011
This paper explores the motivation and prerequisites for successful integration of Intelligent Computer-Assisted Language Learning (ICALL) tools into current foreign language teaching and learning (FLTL) practice. We focus on two aspects, which we argue to be important for effective ICALL system development and use: (i) the relationship between…
Descriptors: Second Language Instruction, Second Language Learning, Computer Assisted Instruction, Educational Technology
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Lee, Sungjin; Noh, Hyungjong; Lee, Jonghoon; Lee, Kyusong; Lee, Gary Geunbae; Sagong, Seongdae; Kim, Munsang – ReCALL, 2011
This study introduces the educational assistant robots that we developed for foreign language learning and explores the effectiveness of robot-assisted language learning (RALL) which is in its early stages. To achieve this purpose, a course was designed in which students have meaningful interactions with intelligent robots in an immersive…
Descriptors: Second Language Learning, Robotics, Speech Skills, Listening Skills
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Chen, Howard Hao-Jan – ReCALL, 2011
Oral communication ability has become increasingly important to many EFL students. Several commercial software programs based on automatic speech recognition (ASR) technologies are available but their prices are not affordable for many students. This paper will demonstrate how the Microsoft Speech Application Software Development Kit (SASDK), a…
Descriptors: Feedback (Response), Speech Communication, English (Second Language), Second Language Learning
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Meskill, Carla; Sadykova, Gulnara – ReCALL, 2011
This article describes the anatomy and dynamics of an online professional development activity, the Moodle fishbowl. The fishbowl was designed as an opportunity for experienced EFL educators to witness and make sense of instructional conversation strategies that they might themselves use as they migrate their EFL courses to blended and eventually…
Descriptors: Expertise, Educational Strategies, Speech Communication, Professional Development
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Comas-Quinn, Anna – ReCALL, 2011
A key role in the successful implementation of any learning approach is played by teachers, so how well blended learning works will depend largely on how well teachers make the transition from their traditional face-to-face classroom roles to the wider more complex role that blended learning requires. The additional skills and the forging of a new…
Descriptors: Negative Attitudes, Teacher Education, Participant Observation, Professional Identity
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Antoniadou, Victoria – ReCALL, 2011
This article describes the contradictions reported by student-teachers in Barcelona who engaged in telecollaboration with transatlantic peers via Second Life, during their initial training in Teaching English as a Foreign Language. The data analysis draws upon Grounded Theory and is theoretically informed by Activity Theory and the notion of…
Descriptors: Grounded Theory, Educational Technology, Data Analysis, English (Second Language)
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