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Cornillie, Frederik; Clarebout, Geraldine; Desmet, Piet – ReCALL, 2012
This paper aims to provide a rationale for the utility of corrective feedback (CF) in digital games designed for language learning, with specific reference to learners' perceptions. Explicit and elaborate CF has the potential to increase learners' understanding of language, but might not be found useful in a game-based learning environment where…
Descriptors: Educational Games, Computer Games, Goal Orientation, Experiential Learning
Meskill, Carla; Sadykova, Gulnara – ReCALL, 2011
This article describes the anatomy and dynamics of an online professional development activity, the Moodle fishbowl. The fishbowl was designed as an opportunity for experienced EFL educators to witness and make sense of instructional conversation strategies that they might themselves use as they migrate their EFL courses to blended and eventually…
Descriptors: Expertise, Educational Strategies, Speech Communication, Professional Development

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