Publication Date
| In 2015 | 6 |
Descriptor
Source
| ReCALL | 6 |
Author
| Burston, Jack | 1 |
| Farr, Fiona | 1 |
| Hirabayashi, Kuniaki | 1 |
| Hsu, Ching-Kun | 1 |
| Kibishi, Hiroshi | 1 |
| Nakagawa, Seiichi | 1 |
| Neville, David O. | 1 |
| Reinders, Hayo | 1 |
| Riordan, Elaine | 1 |
| Wattana, Sorada | 1 |
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Publication Type
| Journal Articles | 6 |
| Reports - Research | 5 |
| Information Analyses | 1 |
| Reports - Evaluative | 1 |
Education Level
| High Schools | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Showing all 6 results
Neville, David O. – ReCALL, 2015
The article reports on a mixed-methods study evaluating the use of a three-dimensional digital game-based language learning (3D-DGBLL) environment to teach German two-way prepositions and specialized vocabulary within a simulated real-world context of German recycling and waste management systems. The study assumed that goal-directed player…
Descriptors: Mixed Methods Research, Educational Games, Video Games, Computer Games
Hsu, Ching-Kun – ReCALL, 2015
The aim of this study was to provide adaptive assistance to improve the listening comprehension of eleventh grade students. This study developed a video-based language learning system for handheld devices, using three levels of caption filtering adapted to student needs. Elementary level captioning excluded 220 English sight words (see Section 1…
Descriptors: Learning Motivation, English (Second Language), Second Language Learning, Second Language Instruction
Farr, Fiona; Riordan, Elaine – ReCALL, 2015
During the course of pre-and in-service teacher education programmes, reflection can happen in a number of ways, for example: reflective journals, personal stories and pair/group co-operative discussions, professional development portfolios, and blogs and electronic portfolios. The aim of this paper is to examine various technologies such as…
Descriptors: Teacher Education Programs, Reflection, Online Courses, Web Sites
Reinders, Hayo; Wattana, Sorada – ReCALL, 2015
The possible benefits of digital games for language learning and teaching have received increasing interest in recent years. Games are said, amongst others, to be motivating, to lower affective barriers in learning, and to encourage foreign or second language (L2) interaction. But how do learners actually experience the use of games? What impact…
Descriptors: Educational Games, Educational Technology, Teaching Methods, Student Attitudes
Kibishi, Hiroshi; Hirabayashi, Kuniaki; Nakagawa, Seiichi – ReCALL, 2015
In this paper, we propose a statistical evaluation method of pronunciation proficiency and intelligibility for presentations made in English by native Japanese speakers. We statistically analyzed the actual utterances of speakers to find combinations of acoustic and linguistic features with high correlation between the scores estimated by the…
Descriptors: Pronunciation, English (Second Language), Second Language Learning, Japanese
Burston, Jack – ReCALL, 2015
Despite the hundreds of Mobile-Assisted Language Learning (MALL) publications over the past twenty years, statistically reliable measures of learning outcomes are few and far between. In part, this is due to the fact that well over half of all MALL-related studies report no objectively quantifiable learning outcomes, either because they did not…
Descriptors: Educational Technology, Technology Uses in Education, Second Language Instruction, Second Language Learning

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