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Showing 1 to 15 of 32 results
Krauss, Jane – Learning & Leading with Technology, 2012
Good learning experiences ask students to investigate and make sense of the world. While there are many ways to do this, K-12 curriculum has traditionally skewed toward reading and writing to interpret and express students' sense-making. But there is another way. Infographics represent data and ideas visually, in pictures, engaging more parts of…
Descriptors: Thinking Skills, Critical Thinking, Elementary Secondary Education, Middle School Students
Porter, Bernajean – Learning & Leading with Technology, 2010
Effective communication skills start with content that is worthy of sharing. Students exploring and using various technologies, unfortunately, easily become enamoured by media novelties, such as flying words or spinning images, and produce digital products with no beef. Using digital tools does not make their cutting and pasting of summary…
Descriptors: Teaching Methods, Problem Based Learning, Communication Skills, Video Technology
Bull, Glen; Garofalo, Joe – Learning & Leading with Technology, 2009
Media--text, images, audio, and video--underwent a transformation from analog to digital formats during the transition from the 20th to the 21st century. Digital media can easily be replicated, downloaded, revised, edited, and reposted, and the implications of this are affecting education, government, entertainment, culture, and society. The…
Descriptors: Laboratories, Manufacturing, Educational Opportunities, Multimedia Materials
Bardin, Joe – Learning & Leading with Technology, 2008
Each August, teachers from around the state gather for the Arizona K-12 Center's Tech Camp, a week-long immersion in technology for the classroom. The Arizona K-12 Center's mission is to improve teaching and learning in Arizona's schools through high-quality professional development and teacher leadership. The formula Tech Camp follows is a simple…
Descriptors: Elementary Secondary Education, Teacher Leadership, Cooperation, Educational Technology
Porter, Bernajean – Learning & Leading with Technology, 2006
Digital media is a great multidimensional communication tool because it combines images, text, sound, and animation. For students to be effective communicators in the 21st century, they need to be sophisticated in expressing ideas with multiple communication technologies, not just the written word. Digital storytelling allows students to use…
Descriptors: Story Telling, Multimedia Materials, Teaching Methods, Educational Technology
Kolb, Liz – Learning & Leading with Technology, 2006
Educators often reject cell phones in the classroom, considering them destructive and distractive "toys." As a former technology coordinator, the author used to think cell phones were harmful for the classroom environment. Over time, she has come to realize that cell phones are part of the students' everyday existence. Today, students use cell…
Descriptors: Toys, Telecommunications, Classroom Environment, Multimedia Materials
Steelman, Jane D. – Learning & Leading with Technology, 2005
High-quality multimedia products make use of technology to further the understanding of a topic in ways that traditional media cannot accomplish. This article describes the use of multimedia in collaborative student projects dealing with an area of study in the standard curriculum for their state or country. The projects facilitated the…
Descriptors: Multimedia Materials, Computer Uses in Education, Class Activities, Cooperative Learning
Flanagan, Brian; Calandra, Brendan – Learning & Leading with Technology, 2005
Podcasting is an automated technology that allows listeners to subscribe and listen to digitally recorded audio shows. Once one subscribes to a podcast, the audio files are automatically downloaded to a computer?s media player by podcatcher software periodically throughout the day. Podcasting has been used primarily for disseminating recorded…
Descriptors: Educational Technology, Information Technology, Multimedia Materials, Instructional Improvement
Hofer, Mark – Learning & Leading with Technology, 2004
Today's students watch the newest movie trailers on the Web, share music files, play video games with other players over the Internet, and swap digital pictures of the latest teen idols. Donald Tapscott points out in his book Growing Up Digital that as this rich multimedia experience becomes more a part of students' lives outside of school, they…
Descriptors: Internet, Video Games, Social Studies, Multimedia Materials
Bull, Glen; Garofalo, Joe; Bell, Randy – Learning & Leading with Technology, 2004
New technologies often assume the form of prior traditions during their infancy. For example, filmed plays known as photoplays were initially produced prior to the development of modern cinema conventions. Similarly, printed books at first assumed many of the characteristics of hand-lettered manuscripts.
Descriptors: Instructional Leadership, Educational Technology, Technology Integration, Computer Assisted Instruction
Tomei, Lawrence; Balmert, Margaret – Learning & Leading with Technology, 2001
Describes virtual tours as Web-based teaching tools that present multisensory, multimedia instruction appropriate for individual student exploration as well as group learning experiences. Highlights include teacher-developed materials, including front doors; and the use of an instructional systems design model to prepare technology-based…
Descriptors: Elementary Secondary Education, Multimedia Instruction, Multimedia Materials, Teacher Developed Materials
Hodges, Bob – Learning & Leading with Technology, 1999
Describes the use of presentation software such as PowerPoint with elementary school students to create electronic books that use a combination of text, audio, and graphics. Discusses introducing the concept, planning the story on paper with the help of a worksheet, creating the story on the computer, and sharing stories. (LRW)
Descriptors: Computer Uses in Education, Courseware, Creative Writing, Elementary Education
Galas, Cathleen – Learning & Leading with Technology, 1998
Discusses the use of multimedia software and the need to apply constructivist theories so students become more involved with the software, progressing from simply watching presentations to creating simulations. A project-based learning environment that uses MicroWorlds software is described that focuses on marine biology and oceanography. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Constructivism (Learning)
Rembelinsky, Ilana – Learning & Leading with Technology, 1998
Describes a multimedia unit for middle school students that explores prejudice and intolerance in American history. Highlights include the creation of HyperCard stacks; the use of technology; differentiated curriculum to meet the needs of students with diverse capabilities; and student reactions. (LRW)
Descriptors: Academic Ability, Computer Uses in Education, Curriculum Development, Middle Schools
Reissman, Rose – Learning & Leading with Technology, 1998
Describes how grade 3-8 inner-city students created multimedia, multicultural dictionaries. Highlights student reflections on the project using Kid Pix software, and their ideas for future uses for the dictionaries. Argues that technology-driven lexicography can serve as a catalyst for engaging students. (PEN)
Descriptors: Active Learning, Computer Graphics, Computer Uses in Education, Cultural Pluralism

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