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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

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Almjeld, Jen; Rybas, Natalia; Rybas, Sergey – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2013
This collaborative article chronicles the experiences of three faculty at three universities utilizing wiki technology to transform themselves and their students into a virtual team. Rooted in workplace approaches to distributed teaming, the project expands notions of classroom collaboration to include planning, administration, and assessment of a…
Descriptors: Collaborative Writing, Teacher Collaboration, College Faculty, Experience
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Briggs, Timothy J. – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2013
This video presents one academic's experiences using Facebook in service of his professional life in order to contend that Facebook can be valuable to faculty as both a site for professional conversations and a social network that enables users to create and maintain social capital.
Descriptors: College Faculty, Social Networks, Web Sites, Social Capital
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Selfe, Cindy, Ed. – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2012
At the Computers and Writing 2011 Conference in Ann Arbor, Michigan, Gail E. Hawisher was celebrated for her many contributions to the field. At that conference, Hawisher gave a keynote address entitled "Our Work in the Profession: The Here and Now of the Future." This video publication includes contributions from scholars who wanted to share…
Descriptors: Video Technology, Scholarship, Profiles, College Faculty
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Sierra, Wendi; Stedman, Kyle D. – Kairos: A Journal of Rhetoric, Technology, and Pedagogy, 2012
Games are becoming increasingly prevalent in education, both in traditional school settings and beyond. In this Disputatio webtext, we look specifically at one application of games for pedagogical use: gamification. Rather than introducing a pre-existing game into the learning spaces, gamification adds elements of games into educational (or other)…
Descriptors: Educational Games, Writing Instruction, College Instruction, Teacher Orientation