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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 16 to 30 of 104 results
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Doherty, Iain – Journal of Learning Design, 2014
This paper critically reflects on the pedagogical approach underlying a professional development course in eLearning. The aim of the course was to teach faculty based eLearning officers the necessary practical and theoretical skills to fulfil their roles in supporting Faculties with eLearning initiatives. Whilst the course was successful--judged…
Descriptors: Professional Development, Electronic Learning, Foreign Countries, Affective Objectives
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Adie, Lenore – Journal of Learning Design, 2014
Sociocultural theories of learning and sociocultural theories of technology are explored as a way to view and to map the complex interactions that can occur in online professional discussions. The case of synchronous online moderation meetings are used as an example of the combination of variables that can impact on the development of shared…
Descriptors: Discussion Groups, Interaction, Computer Mediated Communication, Learning Theories
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Hickey, George – Journal of Learning Design, 2014
Educators are often overcome by the daily concerns of the classroom so they tend to focus on what has worked in the past. It seems a luxury to take the time to ask the more fundamental question: what is learning? Yet this question lies at the fore of our profession and defines our choice of teaching methods. It has become a truism that social…
Descriptors: Educational Philosophy, Technology Uses in Education, Selection, Learning Theories
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Myers, Trina S.; Blackman, Anna; Andersen, Trevor; Hay, Rachel; Lee, Ickjai; Gray, Heather – Journal of Learning Design, 2014
Flexible online delivery of tertiary ICT programs is experiencing rapid growth. Creating an online environment that develops team building and interpersonal skills is difficult due to factors such as student isolation and the individual-centric model of online learning that encourages discrete study rather than teamwork. Incorporating teamwork…
Descriptors: Information Technology, Computer Science Education, Online Courses, Teaching Methods
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Cimadomo, Guido – Journal of Learning Design, 2014
The changes that the European Higher Education Area (EHEA) framework obliged the School of Architecture of Malaga, University of Malaga. to make to its "History of Architecture" course are discussed in this paper. It was taken up as an opportunity to modify the whole course, introducing creative teaching and "imaginative…
Descriptors: Foreign Countries, Architectural Education, Higher Education, Educational Technology
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Trevathan, Jarrod; Myers, Trina; Gray, Heather – Journal of Learning Design, 2014
Promoting engagement during lectures becomes significantly more challenging as class sizes increase. Therefore, lecturers need to experiment with new teaching methodologies to embolden deep learning outcomes and to develop interpersonal skills amongst students. Process Oriented Guided Inquiry Learning is a teaching approach that uses highly…
Descriptors: Inquiry, Active Learning, Teaching Methods, Large Group Instruction
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Thomson, Andrew; Bridgstock, Ruth; Willems, Christiaan – Journal of Learning Design, 2014
While video is recognised as an important medium for teaching and learning in the digital age, many video resources are not as effective as they might be, because they do not adequately exploit the strengths of the medium. Presented here are some case studies of video learning resources produced for various undergraduate courses in a university…
Descriptors: Electronic Learning, Educational Technology, Video Technology, Case Studies
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Trevathan, Jarrod; Myers, Trina – Journal of Learning Design, 2013
Process-Oriented Guided Inquiry Learning (POGIL) is a technique used to teach in large lectures and tutorials. It invokes interaction, team building, learning and interest through highly structured group work. Currently, POGIL has only been implemented in traditional classroom settings where all participants are physically present. However,…
Descriptors: Inquiry, Teaching Methods, Large Group Instruction, Interaction
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Sweetser, Penelope – Journal of Learning Design, 2013
Level design is often characterised as "where the rubber hits the road" in game development. It is a core area of games design, alongside design of game rules and narrative. However, there is a lack of literature dedicated to documenting teaching games design, let alone the more specialised topic of level design. Furthermore, there…
Descriptors: Design, Educational Games, Action Research, Educational Technology
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Keshavarz, Mohsen; Baghdarnia, Mostafa – Journal of Learning Design, 2013
This article describes a method for the assessment of professional student outcomes (performance-type outcomes or soft skills). The method is based upon group activities, research on modern electrical engineering topics by individual students, classroom presentations on chosen research topics, final presentations, and technical report writing.…
Descriptors: Foreign Countries, Higher Education, College Students, Engineering
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Fleischmann, Katja – Journal of Learning Design, 2013
Since the introduction of digital media, design education has been challenged by the ongoing advancement of technology. Technological change has created unprecedented possibilities for designers to engage in the broadening realm of interactive digital media. The increasing sophistication of interactivity has brought a complexity which needs to be…
Descriptors: Educational Technology, Design, Technological Advancement, Information Technology
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Crowther, Phillip – Journal of Learning Design, 2013
This paper presents an analysis of the studio as the signature pedagogy of design education. A number of theoretical models of learning, pedagogy, and education are used to interrogate the studio for its advantages and shortcomings, and to identify opportunities for the integration of new technologies and to explore the affordances that they…
Descriptors: Design, Teaching Methods, Architectural Education, Architecture
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Rodrigo, Russell; Nguyen, Tam – Journal of Learning Design, 2013
This paper presents a qualitative case study of socialised blended learning, using a social network platform to investigate the level of literacies and interactions of students in a blended learning environment of traditional face-to-face design studio and online participatory teaching. Using student and staff feedback, the paper examines the use…
Descriptors: Social Networks, Case Studies, Inclusion, Blended Learning
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Pak, Burak; Verbeke, Johan – Journal of Learning Design, 2013
The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly based on our recent findings from two experimental urban design studio setups as well as former research and…
Descriptors: Web 2.0 Technologies, Social Networks, Geographic Information Systems, Educational Technology
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Cushing, Debra Flanders; Love, Emily Wexler – Journal of Learning Design, 2013
As the Latino population in the United States grows, it will become increasingly important for undergraduate students in environmental design and related disciplines to become more culturally responsive and learn how to understand and address challenges faced by population groups, such as Latino youth. To this end, we involved environmental…
Descriptors: Hispanic Americans, Undergraduate Students, Environmental Education, Design
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