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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 136 to 150 of 354 results
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Dodge, Tyler; Barab, Sasha; Stuckey, Bronwyn; Warren, Scott; Heiselt, Conan; Stein, Richard – Journal of Interactive Learning Research, 2008
This research began with the premise that video game play, especially as it relates to participation in persistent virtual worlds, provides fictional spaces where players engage in cognitive and communicative practices that can be personally transformative in prosocial ways. Players' experiences with these worlds are as much defined by the…
Descriptors: Video Games, Play, Ethnography, Children
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Friedman, Rob; Saponara, Adam – Journal of Interactive Learning Research, 2008
In an attempt to hone the role of learners as designers, this study investigates the effectiveness of an instructional software application resulting from a design process founded on the tenets of participatory design, informant design, and contextual inquiry, as well as a set of established design heuristics. Collaboration occurred among learning…
Descriptors: Fantasy, Educational Technology, Pretests Posttests, College Students
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Doering, Aaron; Veletsianos, George; Yerasimou, Theano – Journal of Interactive Learning Research, 2008
In this study, we investigate the effects of conversational agents on communication and interaction when used to assist participants in developing an online portfolio. Data from 52 participants were gathered and analyzed through questionnaires, written reflections, transcripts of student-agent interactions, and focus groups. Data revealed that…
Descriptors: Popular Culture, Focus Groups, Interaction, Questionnaires
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Verstegen, Danielle; Barnard, Yvonne; Pilot, Albert – Journal of Interactive Learning Research, 2008
In many cases advanced instructional products, such as computer-based training, e-learning programs, simulations, and simulators are not designed by experienced instructional designers, but by novices: subject matter experts, teachers, instructors, or inexperienced designers. The literature indicates that these novices do not always have the…
Descriptors: Instructional Design, Teaching Methods, Scaffolding (Teaching Technique), Teaching Experience
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Graesser, Arthur C.; D'Mello, Sidney K.; Craig, Scotty D.; Witherspoon, Amy; Sullins, Jeremiah; McDaniel, Bethany; Gholson, Barry – Journal of Interactive Learning Research, 2008
Relations between emotions (affect states) and learning have recently been explored in the context of AutoTutor. AutoTutor is a tutoring system on the Internet that helps learners construct answers to difficult questions by interacting with them in natural language. AutoTutor has an animated conversation agent and a dialog management facility that…
Descriptors: Computer Literacy, Natural Language Processing, Interaction, Tutoring
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Lam, Paul; McNaught, Carmel – Journal of Interactive Learning Research, 2008
Evaluation is often depicted as being in a cyclic relationship, together with the planning, development, and implementation aspects of e-learning in higher education. This article supports this view and elaborates the multiple roles evaluation can have. We present a three-layered cyclic model developed during an e-learning support project:…
Descriptors: Summative Evaluation, Formative Evaluation, Learning Strategies, Models
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Mitchem, Katherine; Fitzgerald, Gail; Hollingsead, Candice; Koury, Kevin; Miller, Kevin; Tsai, Hui-Hsien – Journal of Interactive Learning Research, 2008
This multi-case study compares the experiences of students and instructors participating in three different online discussion formats used to support the collaborative and social aspects of case-based instruction. Data were collected and analyzed from three different universities that implemented case-based discussions or chats in courses as a…
Descriptors: Computer Mediated Communication, Discussion Groups, Discussion (Teaching Technique), Case Method (Teaching Technique)
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Churchill, Daniel – Journal of Interactive Learning Research, 2008
This article discusses an ongoing study into issues relevant to the design of learning objects for educational applications via portable digital assistant (PDA) technology. The specific areas of inquiry in this study are: the kinds of learning objects that are effective for PDA delivery; contexts for their effective educational applications; and…
Descriptors: Educational Technology, Teaching Methods, Technological Advancement, Technology Uses in Education
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Du, Jianxia; Zhang, Ke; Olinzock, Anthony; Adams, James – Journal of Interactive Learning Research, 2008
This study investigated graduate students' perceptions of the online collaborations and the factors that contribute to the quality of online discussion with a qualitative case study. Data were collected through interviews with 20 graduate students in an online course, their online discourse, and the instructor's observation notes. The case study…
Descriptors: Graduate Students, Individual Characteristics, Computer Mediated Communication, Student Attitudes
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Havard, Byron; Du, Jianxia; Xu, Jianzhong – Journal of Interactive Learning Research, 2008
The purpose of this study is to examine the dynamics of online collaborative learning and communication media regarding team projects. Media richness and social presence theories are well-accepted rational theories that explain media choices and media behaviors, and serve as the theoretical framework. Quantitative and qualitative data collection…
Descriptors: Graduate Students, Instructional Design, Computer Mediated Communication, Land Grant Universities
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Park, John; Carter, Glenda; Butler, Susan; Slykhuis, David; Reid-Griffin, Angelia – Journal of Interactive Learning Research, 2008
This study examines the relationship of gender and spatial perception on student interactivity with contour maps and non-immersive virtual reality. Eighteen eighth-grade students elected to participate in a six-week activity-based course called "3-D GeoMapping." The course included nine days of activities related to topographic mapping. At the end…
Descriptors: Computer Simulation, Computer Uses in Education, Maps, Earth Science
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Masters, Jessica; Madhyastha, Tara; Shakouri, Ali – Journal of Interactive Learning Research, 2008
ExplaNet is a web-based, anonymous, asynchronous explanation-sharing network. Instructors post questions to the network and students submit explanatory answers. Students then view and rank the explanations submitted by their peers before optionally resubmitting a final and revised answer. Three classroom evaluations of ExplaNet showed that by…
Descriptors: Student Attitudes, Student Characteristics, Use Studies, Instructional Effectiveness
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Peterson, Mark – Journal of Interactive Learning Research, 2008
This article investigates the dyad-based communication of two groups of non-native speakers (NNSs) of English involved in real time interaction in a type of text-based computer-mediated communication (CMC) tool known as a MOO. The object of this semester long study was to examine the ways in which the subjects managed their L2 interaction during…
Descriptors: Communication Strategies, Computer Mediated Communication, Opinions, Interaction
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Sedig, Kamran; Liang, Hai-Ning – Journal of Interactive Learning Research, 2008
Visual cognitive tools (VCTs) are external mental aids that maintain and display visual representations (VRs) of information (i.e., structures, objects, concepts, ideas, and problems). VCTs allow learners to operate upon the VRs to perform epistemic (i.e., reasoning and knowledge-based) activities. In VCTs, the mechanism by which learners operate…
Descriptors: Interaction, Thinking Skills, Models, Visualization
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Qiu, Lin; Riesbeck, Christopher – Journal of Interactive Learning Research, 2008
Individualized feedback is an important factor in fostering learning. However, it is often not seen in schools because providing it places considerable additional workload on teachers. One way to solve this problem is to employ critiquing systems. These systems, however, require significant development effort before they can be put into use. In…
Descriptors: Models, Programming Languages, Programming, Computer Software
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