ERIC Number: EJ1031018
Record Type: Journal
Publication Date: 2013
Pages: 8
Abstractor: As Provided
Reference Count: 50
ISBN: N/A
ISSN: ISSN-1055-3096
Playing Jeopardy in the Classroom: An Empirical Study
Simkin, Mark G.
Journal of Information Systems Education, v24 n3 p203-210 Fall 2013
Playing TV game shows such as "Jeopardy" or "Survivor" in the classroom can be fun. But does it improve student understanding of course concepts? To find out, the author conducted eight experimental trials in five separate undergraduate information systems classes. Although he found limited improvement in student learning, the author's experiences with the game and the results of a student survey were positive.
Descriptors: Teaching Methods, Educational Games, Concept Formation, Instructional Effectiveness, Undergraduate Students, Information Systems, Student Surveys, Student Attitudes, Active Learning, Student Evaluation, Academic Achievement
Journal of Information Systems Education. e-mail: editor@jise.org; Web site: http://www.jise.org
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers: Nevada

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