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Showing 1,216 to 1,230 of 6,103 results
Nunnery, John A.; Ross, Steven M.; Bol, Linda – Journal of Educational Research & Policy Studies, 2008
This study reports the results of a validation study of the Comprehensive School Restructuring Teacher Questionnaire (CSRTQ) and the School Observation Measure (SOM), which are intended for use in evaluating comprehensive school reform efforts. The CSRTQ, which putatively measures five factors related to school restructuring (internal focus,…
Descriptors: School Restructuring, Observation, Construct Validity, Factor Structure
Hackett, Paul T.; Hortman, J. William – Journal of Educational Research & Policy Studies, 2008
The work of Goleman (1998) in the area of Emotional Intelligence offers promise for the assessment and evaluation of leader behaviors not related to a technical skill set such as those related to finance, data analysis, curriculum alignment, law or strategic planning. Researchers at a West Central Georgia University initiated a project that…
Descriptors: Assistant Principals, Urban Schools, Emotional Intelligence, Transformational Leadership
Hardre, Patricia L.; Crowson, H. Michael; Xie, Kui – Journal of Educational Computing Research, 2010
Questionnaire instruments are routinely translated to digital administration systems; however, few studies have compared the differential effects of these administrative methods, and fewer yet in authentic contexts-of-use. In this study, 326 university students were randomly assigned to one of two administration conditions, paper-based (PBA) or…
Descriptors: Internet, Computer Assisted Testing, Questionnaires, College Students
Shapley, Kelly; Sheehan, Daniel; Maloney, Catherine; Caranikas-Walker, Fanny – Journal of Educational Computing Research, 2010
In the study of the Technology Immersion model, high-need middle schools were "immersed" in technology by providing laptops for each teacher and student, instructional and learning resources, professional development, and technical and pedagogical support. This article reports third-year findings for the teacher component of the theory-driven…
Descriptors: Class Activities, Middle Schools, Technology Integration, Educational Technology
Friedrich, Helmut Felix; Hron, Aemilian – Journal of Educational Computing Research, 2010
The present study aims at investigating which factors are significant for pupils' acceptance of an E-Learning system introduced into secondary schools. The E-Learning system consisted of interactive learning modules for several school subjects and a Learning Management System (LMS). Research on IT acceptance and attitudes guided the specification…
Descriptors: Electronic Learning, Secondary Schools, Management Systems, Self Efficacy
Moran, Mark; Hawkes, Mark; El Gayar, Omar – Journal of Educational Computing Research, 2010
Many educational institutions have implemented ubiquitous or required laptop, notebook, or tablet personal computing programs for their students. Yet, limited evidence exists to validate integration and acceptance of the technology among student populations. This research examines student acceptance of mobile computing devices using a modification…
Descriptors: Higher Education, Computer Uses in Education, Adoption (Ideas), Technology Integration
Ismail, Mohd Nasir; Ngah, Nor Azilah; Umar, Irfan Naufal – Journal of Educational Computing Research, 2010
The purpose of the study is to investigate the effects of mind mapping with cooperative learning (MMCL) and cooperative learning (CL) on: (a) programming performance; (b) problem solving skill; and (c) metacognitive knowledge among computer science students in Malaysia. The moderating variable is the students' logical thinking level with two…
Descriptors: Thinking Skills, Hypothesis Testing, Control Groups, Cooperative Learning
Koh, Myung Hwa; Barbour, Michael; Hill, Janette R. – Journal of Educational Computing Research, 2010
Online groupwork is becoming an increasingly popular instructional strategy. Although researchers have questioned the benefits of groupwork in online learning environments, little empirical research has examined the challenges it presents. The purpose of this study was to investigate the experience of students involved in online groupwork to find…
Descriptors: Electronic Learning, Educational Strategies, Online Courses, Group Dynamics
Yang, Dazhi; Olesova, Larissa; Richardson, Jennifer C. – Journal of Educational Computing Research, 2010
Being aware of cultural differences and knowing how to deal with related differences is critical for the success of online learning and training that involves learners from multiple countries and cultures. This study examines the perceived differences of participants from two different cultures on (1) students' participation behaviors; (2)…
Descriptors: Electronic Learning, Online Courses, Cultural Differences, Student Participation
Charoenying, Timothy – Journal of Educational Computing Research, 2010
Game-based classroom activity is intended to leverage students' interest and motivation to play, and to provide safe contexts for supporting students' academic learning. However, a basic criticism of many games currently used in classroom settings is that they can fail to meaningfully embody academic content. A more subtle concern is that…
Descriptors: Student Interests, Mathematics Instruction, Classroom Environment, Games
Hodges, Charles B.; Kim, Chanmin – Journal of Educational Computing Research, 2010
The purpose of this study was to: (a) investigate the effects of email to enhance learners' use of self-regulation strategies; (b) examine different effects between email list and individually addressed notes on the enhancement of self-regulation; (c) observe and record changes in self-regulation and self-efficacy; and (d) explore the…
Descriptors: Self Efficacy, Self Control, Electronic Mail, Electronic Learning
Mayrath, Michael C.; Traphagan, Tomoko; Jarmon, Leslie; Trivedi, Avani; Resta, Paul – Journal of Educational Computing Research, 2010
Substantial evidence now supports pedagogical applications of virtual worlds; however, most research supporting virtual worlds for education has been conducted using researcher-developed Multi-User Virtual Environments (MUVE). Second Life (SL) is a MUVE that has been adopted by a large number of academic institutions; however, little research has…
Descriptors: Virtual Classrooms, Instructional Design, Computer Simulation, Simulated Environment
Burton, Brian G.; Martin, Barbara N. – Journal of Educational Computing Research, 2010
The purpose of this case study was to determine if learning occurred within a 3D virtual learning environment by determining if elements of collaboration and Nonaka and Takeuchi's (1995) knowledge spiral were present. A key portion of this research was the creation of a Virtual Learning Environment. This 3D VLE utilized the Torque Game Engine…
Descriptors: Cooperation, Virtual Classrooms, Educational Environment, Case Studies
Zheng, Robert – Journal of Educational Computing Research, 2010
This study focuses on the effects of situated learning on students' knowledge acquisition by investigating the influence of individual differences in such learning. Seventy-nine graduates were recruited from an educational department and were assigned to situated learning and traditional learning based on a randomized block design. Results…
Descriptors: Individual Differences, Conventional Instruction, Teacher Education Programs, Social Influences
Korat, Ofra; Blau, Hila – Journal of Educational Computing Research, 2010
We investigated the effect of repeated readings of an electronic book (e-book) on pre-kindergarten and kindergarten children from low (n = 127) and middle (n = 120) SES groups. Children were randomly assigned to one of three options: reading an e-book in five sessions, reading an e-book in three sessions, or receiving the regular kindergarten…
Descriptors: Foreign Countries, Control Groups, Age, Phonological Awareness

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