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Showing 1 to 15 of 371 results
Webb, C. Lorraine; Kapavik, Robin Robinson – Journal of Educational Multimedia and Hypermedia, 2015
The authors challenged pre-service teachers to digitally define a social studies or mathematical vocabulary term in multiple contexts using a digital video camera. The researchers sought to answer the following questions: 1. How will creating a video for instruction affect pre-service teachers' attitudes about teaching with technology, if at…
Descriptors: Preservice Teachers, Video Technology, Self Efficacy, Computer Attitudes
Hilton, Jason; Canciello, Joseph – Journal of Educational Multimedia and Hypermedia, 2015
This article reports on original research into student perceptions of the implementation of an iPad-based English curriculum within a public secondary education setting. Building upon a theoretical foundation grounded in digital literacy and technology self-efficacy, this study captures the perceptions of male and female students who shed…
Descriptors: Gender Differences, Handheld Devices, Educational Technology, English Instruction
Vandercruysse, Sylke; Vandewaetere, Mieke; Maertens, Marie; ter Vrugte, Judith; Wouters, Pieter; de Jong, Ton; van Oostendorp, Herre; Elen, Jan – Journal of Educational Multimedia and Hypermedia, 2015
Despite the pervasiveness of perception and considerable impact of perception on the use of ICT for educational purposes, there is a surprising paucity of perception assessment instruments. The present proposal expands on this through the development and initial validation of the Game Perception Scale (GPS). Based on perception literature,…
Descriptors: Educational Games, Rating Scales, Student Attitudes, Perception Tests
D' Alba, Adriana; Jones, Greg; Wright, Robert – Journal of Educational Multimedia and Hypermedia, 2015
This paper discusses a study conducted in the fall of 2011 and the spring of 2012 which explored the use of existing 3D virtual environment technologies by bringing a selected permanent museum exhibit displayed at a museum located in central Mexico into an online 3Dimensional experience. Using mixed methods, the research study analyzed knowledge…
Descriptors: Comparative Analysis, Museums, Computer Simulation, Simulated Environment
Chen, Ching-Huei; Huang, Kun – Journal of Educational Multimedia and Hypermedia, 2014
An experiment was conducted to examine how different response modes for practice questions and the presence or absence of cues influenced students' self-efficacy beliefs, perceived cognitive load, and performance in language recall and recognition tasks. One hundred fifty-seven 6th grade students were randomly assigned to one of four…
Descriptors: Cues, Second Language Learning, Cognitive Ability, Self Efficacy
Chen, Der-Thanq; Liang, Rose; Wang, Yu-mei – Journal of Educational Multimedia and Hypermedia, 2014
Hypermedia has received increasing attention since the 1980s and this has been followed by an increasing interest in utilizing hypermedia in the domain of education. Many successful projects have been reported. In most cases, students used hypermedia designed environments to search for information and to navigate from one place to another. In this…
Descriptors: Hypermedia, Students, Computer Uses in Education, Computer Literacy
Cook, Michelle; Visser, Ryan – Journal of Educational Multimedia and Hypermedia, 2014
Multimedia presentations that combine visual and verbal information are widely used for instructional purposes. While the design of the text-graphic relationship is difficult, several design strategies with the potential to reduce cognitive load have been identified in the literature. The purpose of this study is to examine how split-attention,…
Descriptors: Multimedia Instruction, Attention, Prompting, Prior Learning
Govindasamy, Malliga K. – Journal of Educational Multimedia and Hypermedia, 2014
Agent technology has become one of the dynamic and most interesting areas of computer science in recent years. The dynamism of this technology has resulted in computer generated characters, known as pedagogical agent, entering the digital learning environments in increasing numbers. Commonly deployed in implementing tutoring strategies, these…
Descriptors: Electronic Learning, Animation, Educational Technology, Computer Software
Kidd, Terry T.; Carpenter, B. Stephen, II – Journal of Educational Multimedia and Hypermedia, 2014
This paper serves as an exploration into the landscape of social media use in educational research as it relates to urban youth in the United States. Initially, a social and learning context is provided that situates the implications social media may have for urban youth within formal and informal educational spaces. The paper offers a discussion…
Descriptors: Social Networks, Urban Youth, Informal Education, Conventional Instruction
Okada, Masaya; Tada, Masahiro – Journal of Educational Multimedia and Hypermedia, 2014
Real-world learning is important because it encourages learners to obtain knowledge through various experiences. To design effective real-world learning, it is necessary to analyze the diverse learning activities that occur in real-world learning and to develop effective strategies for learning support. By inventing the technologies of multimodal…
Descriptors: Experiential Learning, Learning Activities, Technology Uses in Education, Behavior
Sage, Kara – Journal of Educational Multimedia and Hypermedia, 2014
When acquiring information from a 2D platform, self-control and/or optimal pacing may help reduce cognitive load and enhance learning outcomes. In the present research, adults viewed novel action sequences via one of four learning media: (1) self-paced slideshows, where viewers advanced through slides at their own pace by clicking a mouse, (2)…
Descriptors: Adults, Video Technology, Visual Aids, Cognitive Processes
Halter, Christopher; Levin, James – Journal of Educational Multimedia and Hypermedia, 2014
A three year study of digital video creation in higher education investigated the impact that creating short digital videos by university students in their final class of a teacher education program had on those students. Each student created a short video reflecting on the process of how he/she became a teacher. An analysis of the videos…
Descriptors: Video Technology, Preservice Teachers, Student Surveys, Reflection
O'Bannon, Blanche; Britt, Virginia; Beard, Jeffrey – Journal of Educational Multimedia and Hypermedia, 2014
This study examined the effectiveness of using a Facebook group to increase preservice teachers' knowledge when one was used as a forum to share, answer, and discuss content-related questions in a technology course required for all students seeking teacher licensure. Further, it examined the students' prior use of Facebook groups, how…
Descriptors: Social Networks, Preservice Teachers, Program Effectiveness, Teacher Education
Rhodes, Ashley; Rozell, Tim; Shroyer, Gail – Journal of Educational Multimedia and Hypermedia, 2014
Many students who have the ability to succeed in science, technology, engineering and math (STEM) disciplines are often alienated by the traditional instructional methods encountered within introductory courses; as a result, attrition from STEM fields is highest after completion of these courses. This is especially true for females. The present…
Descriptors: Multimedia Instruction, Biology, Science Instruction, Teaching Methods
Ku, David Tawei; Chang, Chia-Chi – Journal of Educational Multimedia and Hypermedia, 2014
By conducting usability testing on a multilanguage Web site, this study analyzed the cultural differences between Taiwanese and American users in the performance of assigned tasks. To provide feasible insight into cross-cultural Web site design, Microsoft Office Online (MOO) that supports both traditional Chinese and English and contains an almost…
Descriptors: Foreign Countries, Pilot Projects, Computer Interfaces, Web Sites

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