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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 1 to 15 of 16 results
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Niess, Margaret L. – Journal of Educational Computing Research, 2013
Technological pedagogical content knowledge (TPACK) proposes a theoretical framework that incorporates four central components: an overarching conception of what it means to teach with technology, knowledge of students' thinking and understandings of specific topics with technologies, knowledge of curricular materials that incorporate…
Descriptors: Educational Strategies, Pedagogical Content Knowledge, Definitions, Spreadsheets
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Hur, Jung Won; Oh, Jaekyeon – Journal of Educational Computing Research, 2012
This study explored an initiative that created a pervasive learning environment in a middle school in South Korea and examined its impact on student academic achievement and learning engagement. Forty students received a laptop to use for class projects, online collaboration, and lesson reviews over a 3-year period. To measure the effect of laptop…
Descriptors: Middle School Students, Academic Achievement, Scores, Learner Engagement
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Holfeld, Brett; Grabe, Mark – Journal of Educational Computing Research, 2012
This study explored the nature and extent of middle school students' (n = 665) experiences with cyber bullying. Approximately one in five students reported being cyber bullied in the past year, with 55% of those students being repeatedly victimized within the past 30 days. Female students were more likely to be involved in cyber bullying (victim,…
Descriptors: School Personnel, Student Attitudes, Bullying, Middle School Students
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Spires, Hiller A.; Rowe, Jonathan P.; Mott, Bradford W.; Lester, James C. – Journal of Educational Computing Research, 2011
Targeted as a highly desired skill for contemporary work and life, problem solving is central to game-based learning research. In this study, middle grade students achieved significant learning gains from gameplay interactions that required solving a science mystery based on microbiology content. Student trace data results indicated that effective…
Descriptors: Problem Solving, Hypothesis Testing, Microbiology, Educational Technology
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Shapley, Kelly; Sheehan, Daniel; Maloney, Catherine; Caranikas-Walker, Fanny – Journal of Educational Computing Research, 2010
In the study of the Technology Immersion model, high-need middle schools were "immersed" in technology by providing laptops for each teacher and student, instructional and learning resources, professional development, and technical and pedagogical support. This article reports third-year findings for the teacher component of the theory-driven…
Descriptors: Class Activities, Middle Schools, Technology Integration, Educational Technology
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Koedinger, Kenneth R.; McLaughlin, Elizabeth A.; Heffernan, Neil T. – Journal of Educational Computing Research, 2010
ASSISTments is a web-based math tutor designed to address the need for timely student assessment while simultaneously providing instruction, thereby avoiding lost instruction time that typically occurs during assessment. This article presents a quasi-experiment that evaluates whether ASSISTments use has an effect on improving middle school…
Descriptors: Feedback (Response), Middle School Students, Formative Evaluation, Grade 7
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Murray, Melissa; Tenenbaum, Gerson – Journal of Educational Computing Research, 2010
Physical activity participation rates in the United States have been in steady decline for the last 25 years, so much so that 60% of youth ages 9-13 years get no physical activity outside of school. This state of inactivity indicates that promoting participation in physical activity at a young age is of importance. For the present study, a…
Descriptors: Control Groups, Self Efficacy, Epistemology, Physical Fitness
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Donovan, Loretta; Green, Tim; Hartley, Kendall – Journal of Educational Computing Research, 2010
This study explores configurations of laptop use in a one-to-one environment. Guided by methodologies of the Concerns-Based Adoption Model of change, an Innovation Configuration Map (description of the multiple ways an innovation is implemented) of a 1:1 laptop program at a middle school was developed and analyzed. Three distinct configurations…
Descriptors: Learner Engagement, Access to Computers, Laptop Computers, Use Studies
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Doering, Aaron; Veletsianos, George; Scharber, Cassandra; Miller, Charles – Journal of Educational Computing Research, 2009
In this article we sought to understand how social studies teachers' metacognitive awareness of their technological, pedagogical, and content knowledge (TPACK) changed after their participation in a program that consisted of: (a) professional development for the use of an online learning environment; and (b) using an online learning environment in…
Descriptors: Educational Environment, Professional Development, Inquiry, Social Studies
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Braasch, Jason L. G.; Lawless, Kimberly A.; Goldman, Susan R.; Manning, Flori H.; Gomez, Kimberly W.; MacLeod, Shaunna M. – Journal of Educational Computing Research, 2009
The present investigation examined middle school students' evaluations of the usefulness for addressing a social studies inquiry question of a variety of sources of information, and the basis of these judgments. This task situation simulates an early phase of information gathering and selection in the context of inquiry. For each of nine sources,…
Descriptors: Middle School Students, Information Sources, Evaluation Criteria, Social Studies
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Lei, Jing; Zhao, Yong – Journal of Educational Computing Research, 2008
This study investigates students' use of one-to-one laptops for various activities and the impact of one-to-one computing on student learning and school culture. Based on data collected from surveys and interviews of teachers, students, and parents in a Midwestern middle school over one academic year, this study answers the following major…
Descriptors: School Culture, Computer Uses in Education, Program Effectiveness, Information Technology
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Greene, Jeffrey Alan; Azevedo, Roger – Journal of Educational Computing Research, 2007
This study examined 148 adolescents' use of self-regulated learning (SRL) processes when learning about the circulatory system using hypermedia. We examined participants' verbal protocols to determine the relationship between SRL processes and qualitative shifts in students' mental models from pretest to posttest. Results indicated that…
Descriptors: Adolescents, Middle School Students, High School Students, Self Management
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Denner, Jill; Werner, Linda – Journal of Educational Computing Research, 2007
Many believe that girls lack the confidence and motivation to persist with computers when they face a challenge. In order to increase the number of girls and women in information technology careers, we need a better understanding of how they think about and solve problems while working on the computer. In this article, we describe a qualitative…
Descriptors: Computers, Programming, Females, Summer Programs
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O'Dwyer, Laura M.; Russell, Michael; Bebell, Damian – Journal of Educational Computing Research, 2005
Investment in educational technology has increased rapidly in recent years and many observers have begun to question whether, and how technology is being used as a teaching and learning tool. In order to address this issue, this research used survey data collected from 1,404 "middle and high school teachers" in 52 schools across 22 Massachusetts…
Descriptors: Teacher Characteristics, Middle School Teachers, Secondary School Teachers, Educational Technology
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Song, Hae-Deok – Journal of Educational Computing Research, 2005
Motivation effort is one of the critical components that enable students to engage in the process of ill-structured problem solving. This article chronicles the development and evaluation of a motivation-supported problem-solving environment promoting learning goals. The environment was created by developing learning-goal oriented contexts that…
Descriptors: Student Motivation, Problem Solving, Internet, Classroom Environment
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