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| Journal of Computer Assisted… | 693 |
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Showing 46 to 60 of 693 results
Demirer, V.; Sahin, I. – Journal of Computer Assisted Learning, 2013
The main purpose of the study is to investigate the effect of the blended learning and face-to-face learning on students' academic achievements and transfer of learning. The first aim of the study is to analyse the students' academic achievements to determine the change of theoretical knowledge in terms of the instructional method…
Descriptors: Blended Learning, Educational Technology, Transfer of Training, Teaching Methods
Jia, J.; Chen, Y.; Ding, Z.; Bai, Y.; Yang, B.; Li, M.; Qi, J. – Journal of Computer Assisted Learning, 2013
This research conducted quasi-experiments in four middle schools to evaluate the long-term effects of an intelligent web-based English instruction system, Computer Simulation in Educational Communication (CSIEC), on students' academic attainment. The analysis of regular examination scores and vocabulary test validates the positive impact of…
Descriptors: Web Based Instruction, English Instruction, Academic Achievement, Computer Simulation
Häkkinen, P. – Journal of Computer Assisted Learning, 2013
Several studies have analysed and assessed online performance and discourse using quantitative and qualitative methods. Quantitative measures have typically included the analysis of participation rates and learning outcomes in terms of grades. Qualitative measures of postings, discussions and context features aim to give insights into the nature…
Descriptors: Computer Mediated Communication, Educational Technology, Technology Uses in Education, Statistical Analysis
Bressler, D. M.; Bodzin, A. M. – Journal of Computer Assisted Learning, 2013
Current studies have reported that secondary students are highly engaged while playing mobile augmented reality (AR) learning games. Some researchers have posited that players' engagement may indicate a flow experience, but no research results have confirmed this hypothesis with vision-based AR learning games. This study investigated factors…
Descriptors: Psychological Patterns, Affective Behavior, Learner Engagement, Secondary School Students
Voogt, J.; Erstad, O.; Dede, C.; Mishra, P. – Journal of Computer Assisted Learning, 2013
This article elaborates on the competencies, often referred to as 21st century competencies, that are needed to be able to live in and contribute to our current (and future) society. We begin by describing, analysing and reflecting on international frameworks describing 21st century competencies, giving special attention to digital literacy as one…
Descriptors: Competence, Technological Literacy, Learning Processes, Educational Strategies
Twining, P.; Raffaghelli, J.; Albion, P.; Knezek, D. – Journal of Computer Assisted Learning, 2013
This article introduces the main outcomes of discussions at EDUsummIT 2011 by the specific Technical Working Group on Teacher Professional Development (TWG3). The focus was to explore how professional development of teachers may ensure that teachers are better prepared to use information and communication technology (ICT) to promote 21st century…
Descriptors: Faculty Development, Computer Literacy, Technology Integration, Technology Uses in Education
Laferrière, T.; Hamel, C.; Searson, M. – Journal of Computer Assisted Learning, 2013
Representing issues discussed at the EduSummIT 2011 relative to essential conditions and barriers to successful technology integration, this article presents a systemic analysis of barriers that needed to be overcome for an information technology initiative (Remote Networked School project) to be successfully implemented. The analysis was…
Descriptors: Barriers, Technology Integration, Educational Technology, Technology Uses in Education
Cox, M. J.; Niederhauser, D. S.; Castillo, N.; McDougall, A. B.; Sakamoto, T.; Roesvik, S. – Journal of Computer Assisted Learning, 2013
Many regions around the world are experiencing a gradual paradigm shift away from information technology (IT) use that complements traditional teaching and towards embedded IT use in E-learning that is ubiquitous and pervasive. This has been conceptualized in this article using a framework depicting the affects of these shifts on learning…
Descriptors: Information Technology, Electronic Learning, Trend Analysis, Learner Engagement
Lai, K.-W.; Khaddage, F.; Knezek, Gerald – Journal of Computer Assisted Learning, 2013
In this article, we discuss the importance of recognizing students' technology-enhanced informal learning experiences and develop pedagogies to connect students' formal and informal learning experiences, in order to meet the demands of the knowledge society. The Mobile-Blended Collaborative Learning model is proposed as a framework to…
Descriptors: Informal Education, Blended Learning, Cooperative Learning, Models
Merchant, Z.; Goetz, E. T.; Keeney-Kennicutt, W.; Cifuentes, L.; Kwok, O.; Davis, T. J. – Journal of Computer Assisted Learning, 2013
We investigated the potential of Second Life® (SL), a three-dimensional (3-D) virtual world, to enhance undergraduate students' learning of a vital chemistry concept. A quasi-experimental pre-posttest control group design was used to conduct the study. A total of 387 participants completed three assignment activities either in SL or using…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Undergraduate Students
Webb, M.; Gibson, D.; Forkosh-Baruch, A. – Journal of Computer Assisted Learning, 2013
This article examines the scope for IT-enabled assessments to serve simultaneously both learners and the enterprise of education. The article proposes ways of combining frameworks that come from two different perspectives: 1) a conceptual approach to assessment design for computerized assessment based on evidence-centred design (ECD) and 2) a…
Descriptors: Educational Technology, Educational Assessment, Computer Uses in Education, Computer Assisted Testing
Davis, N.; Eickelmann, B.; Zaka, P. – Journal of Computer Assisted Learning, 2013
There have been repeated calls for restructuring of schooling to take advantage of information and communication technologies (ICT). This article recognizes an increasing range of radical restructuring resulting from the co-evolution of education and digital technologies in school systems and related activity in the global ecosystem. Research of…
Descriptors: Educational Technology, Technology Integration, Technology Uses in Education, Educational Innovation
Jong, J-T.; Hong, J-C.; Yen, C-Y. – Journal of Computer Assisted Learning, 2013
The different designs of various interactive gaming controllers affect posture and muscle loading of the body. It is assumed that prolonged exposure to the interactive gaming controllers can affect the effectiveness in using the game for the purposes of learning. This study explores the differences in behavioural responses among students with…
Descriptors: Persistence, Children, Kindergarten, Mathematics
Girard, C.; Ecalle, J.; Magnan, A. – Journal of Computer Assisted Learning, 2013
Computer-assisted learning is known to be an effective tool for improving learning in both adults and children. Recent years have seen the emergence of the so-called "serious games (SGs)" that are flooding the educational games market. In this paper, the term "serious games" is used to refer to video games (VGs) intended to serve a useful purpose.…
Descriptors: Educational Games, Video Games, Meta Analysis, Learner Engagement
Cress, U.; Held, C. – Journal of Computer Assisted Learning, 2013
Tagging systems represent the conceptual knowledge of a community. We experimentally tested whether people harness this collective knowledge when navigating through the Web. As a within-factor we manipulated people's prior knowledge (no knowledge vs. prior knowledge that was congruent/incongruent to the collective knowledge inherent in the tags).…
Descriptors: Classification, Internet, Prior Learning, Navigation (Information Systems)

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