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Showing 166 to 180 of 351 results
Wang, Wan-Ling; Shih, Shen-Guan; Chien, Sheng-Fen – International Journal of Technology and Design Education, 2010
Knowledge-sharing and resource exchange are the key to the success of collaborative design learning. In an architectural design studio, design knowledge entails learning efforts that need to accumulate and recombine dispersed and complementary pieces of knowledge. In this research, firstly, "Knowledge Trading Game" is proposed to be a way for…
Descriptors: Building Design, Protocol Analysis, Architectural Education, Teaching Methods
Yu, Jui-Chen; Yang, Hung-Jen – International Journal of Technology and Design Education, 2010
This study presented a course on preparing in-service teachers to learn communication technology education and how to integrate museum resources into their teaching. The course was organised and conducted by a teacher educator and museum educator together. Forty-two participants enrolled in this course, including 29 elementary school teachers,…
Descriptors: Role Models, Interdisciplinary Approach, Museums, Foreign Countries
Soygenis, Sema; Erktin, Emine – International Journal of Technology and Design Education, 2010
This paper discusses the Archimath programme, which was designed to develop awareness of the built environment in elementary school students, and to initiate an effort to improve it. Acknowledging the relationship between education and awareness of the environment, the programme was constructed for use with elementary school students selected from…
Descriptors: Mathematics Curriculum, Elementary School Students, Introductory Courses, Architecture
Kowaltowski, Doris C. C. K.; Bianchi, Giovana; Teixeira de Paiva, Valeria – International Journal of Technology and Design Education, 2010
The architectural design process is based on a creative phase where creativity is highly valued. Although the literature on creativity is rich in ways to stimulate the decision-making process, these tools are rarely formally present in the building design process. To further the discussion on creativity and design education this paper presents a…
Descriptors: Creativity, Educational Facilities Design, Building Design, Architecture
Barak, Moshe – International Journal of Technology and Design Education, 2010
This paper proposes a compensative model for self-regulated learning in technology education (SRLT) comprised of cognitive, metacognitive and motivational domains. Discussion of the cognitive domain centers on problem-solving and creativity, with a focus on the need to engage students in open-ended assignments in informal contexts and to teach…
Descriptors: Assignments, Creativity, Self Efficacy, Prior Learning
Casakin, Hernan; Kreitler, Shulamith – International Journal of Technology and Design Education, 2010
The investigation reported here dealt with the study of motivation for creativity. The goals were to assess motivation for creativity in architectural design and engineering design students based on the Cognitive Orientation theory which defines motivation as a function of a set of belief types, themes, and groupings identified as relevant for the…
Descriptors: Creativity, Building Design, Architecture, Intervention
Sherman, Thomas M.; Sanders, Mark; Kwon, Hyuksoo – International Journal of Technology and Design Education, 2010
We review articles published between 1995 and 2008 in four journals that are the primary scholarly resources for Technology Education middle school teaching. This descriptive study identified four main issues that scholars addressed: what should be taught in middle school, the structure and content of curriculum transformation, integrating…
Descriptors: Curriculum Development, Technology Education, Teaching Methods, Middle Schools
McGarr, Oliver – International Journal of Technology and Design Education, 2010
This paper explores the integration of Education for Sustainable Development (ESD) in technology education and the extent to which it is currently addressed in curriculum documents and state examinations in technology education at post-primary level in Ireland. This analysis is conducted amidst the backdrop of considerable change in technology…
Descriptors: Foreign Countries, Sustainable Development, Technology Education, Integrated Curriculum
Svensson, Maria; Ingerman, Ake – International Journal of Technology and Design Education, 2010
Understanding technology today implies more than being able to use the technological objects present in our everyday lives. Our society is increasingly integrated with technological systems, of which technological objects, and their function, form a part. Technological literacy in that context implies understanding how knowledge is constituted in…
Descriptors: Educational Strategies, Literacy, Technological Literacy, Technology Education
Faiola, Anthony; Matei, Sorin Adam – International Journal of Technology and Design Education, 2010
The evolution of human-computer interaction design (HCID) over the last 20 years suggests that there is a growing need for educational scholars to consider new and more applicable theoretical models of interactive product design. The authors suggest that such paradigms would call for an approach that would equip HCID students with a better…
Descriptors: Models, Computer Software, Interaction, Social Environment
Starkey, Louise; Corbett, Susan; Bondy, Ann; Davidson, Susan – International Journal of Technology and Design Education, 2010
As society changes from an industrial to a knowledge era increasing importance and value is being placed on intellectual property rights. Technology teachers need to have pedagogical content knowledge of intellectual property if they are to incorporate it into their learning programmes to enable students to consider how to respect others'…
Descriptors: Pedagogical Content Knowledge, Intellectual Property, Misconceptions, Copyrights
Winkelmann, Constance; Hacker, Winfried – International Journal of Technology and Design Education, 2010
In two experimental studies, the influence of question-based reflection on the quality of design solutions was investigated. Students and experts with different know-how and professional experience had to design an artefact that should meet a list of requirements. Subsequently, they were asked to answer a system of interrogative questions…
Descriptors: Semantics, Questioning Techniques, Experiments, Evaluation Methods
Cropley, David; Cropley, Arthur – International Journal of Technology and Design Education, 2010
The importance of creativity in technological design education is now clearly recognized, both in everyday understanding and also in formal curriculum guidelines. Design offers special opportunities for creativity because of the "openness" of problems (ill-defined problems, the existence of a variety of pathways to the solution, the absence of…
Descriptors: Creativity, Guidelines, Technology Education, Design
Eisenkraft, Arthur – International Journal of Technology and Design Education, 2010
Assessing technological literacy in the USA will require a large expenditure of resources. While these important initiatives are taking place, it is useful to analyze existing archival data to get a sense of students' understanding of technology. Such archival data exists from the entries submitted to the Toshiba/NSTA ExploraVisions competition…
Descriptors: Elementary Secondary Education, Competition, Literacy, Technology
van Niekerk, Elsabe; Ankiewicz, Piet; de Swardt, Estelle – International Journal of Technology and Design Education, 2010
Over the past few years, educators in South Africa have been subjected to many changes in the educational sphere. Not only was a new approach to education, namely outcomes-based education (OBE) implemented, but the curriculum was also changed and now consists of eight learning areas, some of which are groupings of traditional school subjects (e.g.…
Descriptors: Outcome Based Education, Action Research, Official Languages, Interviews

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