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50 Years of ERIC
50 Years of ERIC
The Education Resources Information Center (ERIC) is celebrating its 50th Birthday! First opened on May 15th, 1964 ERIC continues the long tradition of ongoing innovation and enhancement.

Learn more about the history of ERIC here. PDF icon

Showing 31 to 45 of 147 results
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Pohl, Alexander; Gehlen-Baum, Vera; Bry, Francois – Interactive Technology and Smart Education, 2011
Purpose: This paper seeks to report on the conception of a novel digital backchannel, Backstage, dedicated to large classes, aiming at empowering not only the audience but also the speaker, at promoting the awareness of both audience and speaker, and at promoting an active participation of students in the lecture. In learning settings with a large…
Descriptors: Feedback (Response), Computer Mediated Communication, Student Participation, Audiences
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Millan, Nandy; Bromage, Adrian – Interactive Technology and Smart Education, 2011
Purpose: The paper comprises an extended discussion of the possibilities that Web 2.0 applications offer to doctoral researchers, and where such applications fit in the early twenty-first century in the research environment. It explores the main issues associated with their use by doctoral researchers, and how these factors have influenced the…
Descriptors: Foreign Countries, Internet, Electronic Publishing, Social Networks
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Parycek, Peter; Sachs, Michael; Schossbock, Judith – Interactive Technology and Smart Education, 2011
Purpose: This paper aims to examine socio-cultural differences in internet use (Digital Divide) among 14-year-old Austrian pupils, in particular usage scenarios and research competences. It is based on a paper presented at the International Association for the Development of the Information Society e-Society conference, 10-13 March 2011, Spain…
Descriptors: Foreign Countries, Cloze Procedure, Cultural Influences, Internet
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Rahman, Mustafizur; Ferdous, S. M.; Ahmed, Syed Ishtiaque; Anwar, Anika – Interactive Technology and Smart Education, 2011
Purpose: Speech disorder is one of the most common problems found with autistic children. The purpose of this paper is to investigate the introduction of computer-based interactive games along with the traditional therapies in order to help improve the speech of autistic children. Design/methodology/approach: From analysis of the works of Ivar…
Descriptors: Play, Autism, Interaction, Speech Skills
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Ketterl, Markus; Mertens, Robert; Wiesen, Christoph; Vornberger, Oliver – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to present a user interface for web lectures for engaging with other users while working with video based learning content. The application allows its users to ask questions about the content and to get answers from those users that currently online are more familiar with it. The filtering is based on the…
Descriptors: Interaction, Lecture Method, Computer Interfaces, Computer System Design
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Waitelonis, Jorg; Ludwig, Nadine; Knuth, Magnus; Sack, Harald – Interactive Technology and Smart Education, 2011
Purpose: Linking Open Data (LOD) provides a vast amount of well structured semantic information, but many inconsistencies may occur, especially if the data are generated with the help of automated methods. Data cleansing approaches enable detection of inconsistencies and overhauling of affected data sets, but they are difficult to apply…
Descriptors: Foreign Countries, Computer Interfaces, Heuristics, Evaluation Criteria
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Fox, Kaitlyn; Whitehead, Anthony – Interactive Technology and Smart Education, 2011
Purpose: In the authors' experience, the biggest issue with pose-based exergames is the difficulty in effectively communicating a three-dimensional pose to a user to facilitate a thorough understanding for accurate pose replication. The purpose of this paper is to examine options for pose presentation. Design/methodology/approach: The authors…
Descriptors: Foreign Countries, Feedback (Response), Photography, Training Methods
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Rigas, Dimitrios; Alharbi, Abdulrhman – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the usability (effectiveness, efficiency and user satisfaction) of e-feedback interfaces. The experiment compares a traditional visual approach with a multimodal approach in order to determine the impact of multimodal metaphors upon the user's understanding, reasoning and engagement with the…
Descriptors: Feedback (Response), User Satisfaction (Information), Learner Engagement, Writing Exercises
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Alvi, Shahid – Interactive Technology and Smart Education, 2011
Purpose: This paper seeks to examine the impact of information communication technology on the learning process and on the profession of teaching. Design/methodology/approach: The paper reviews arguments for and against the use of technology in the classroom and draws on student comments on technology use in the classroom. Findings: The paper…
Descriptors: Foreign Countries, Information Technology, Educational Technology, Teaching Methods
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van Oostveen, R.; Muirhead, William; Goodman, William M. – Interactive Technology and Smart Education, 2011
Purpose: This study aims to examine the experience of 31 university students who were issued tablet PCs for their use during an academic year. The primary research problem which drove this project revolved around the student perceptions of the benefits of technology to provide opportunities to restructure their learning experiences.…
Descriptors: Foreign Countries, Educational Innovation, Science Instruction, Cognitive Processes
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Hogue, Andrew; Kapralos, Bill; Desjardins, Francois – Interactive Technology and Smart Education, 2011
Purpose: Problem/project-based-learning (PBL) approaches have traditionally been shown to be effective for learning within many professional programs that are directly related to the students' future career. The PBL approach has been adopted for over four decades in such fields as medicine and engineering and studies have demonstrated that…
Descriptors: Foreign Countries, Computer Science Education, Information Technology, Laptop Computers
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Bullock, Shawn Michael – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to document and analyse the author's first two years of developing a pedagogy that meaningfully incorporates the content creation and social collaboration functions of digital technologies. Design/methodology/approach: This paper uses self-study methodology to describe, interpret, and challenge excerpts from…
Descriptors: Foreign Countries, Distance Education, Web Based Instruction, Online Courses
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Kapralos, Bill; Hogan, Michelle; Pribetic, Antonin I.; Dubrowski, Adam – Interactive Technology and Smart Education, 2011
Purpose: Gaming and interactive virtual simulation environments support a learner-centered educational model allowing learners to work through problems acquiring knowledge through an active, experiential learning approach. To develop effective virtual simulations and serious games, the views and perceptions of learners and educators must be…
Descriptors: Foreign Countries, Experiential Learning, Laptop Computers, Educational Technology
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Sipila, Keijo – Interactive Technology and Smart Education, 2011
Purpose: The purpose of this paper is to investigate the differences between 99 Finnish primary and secondary teachers in their frequency and nature of information and communication technology (ICT) use, levels of ICT implementation, functional uses and perceived values about educational use of ICT. Design/methodology/approach: The data were…
Descriptors: Foreign Countries, Elementary School Teachers, Secondary School Teachers, Information Technology
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McNeill, Margot; Diao, Ming Ming; Gosper, Maree – Interactive Technology and Smart Education, 2011
Purpose: In their 2007 article, "Miranda in the brave new world: learning in a Web 2.0 millennium", Barnes and Tynan tell the story of an imaginary British student who uses technology seamlessly to stay connected almost 24 x 7 with friends, peers and teachers in a global learning environment. Whether she is representative of the majority of…
Descriptors: Technology Uses in Education, College Students, Student Attitudes, Computer Attitudes
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